DexDex/GS:110: Difference between revisions

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>Torchickens
(Created page with "(↑ Back to the DexDex index) {{ItemInfoGenII TMHM |1=(Unknown)<br>File:NA.png |2=0x6E |3=110 |4=6D63 }} '''Pokédex sorting 0x6E''' is a glitch Pokédex s...")
 
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{{ItemInfoGenII TMHM
{{ItemInfoGenII TMHM
|1=(Unknown)<br>[[File:NA.png]]
|1=(Unknown)<br>[[File:Black.png]]
|2=0x6E
|2=0x6E
|3=110
|3=110

Latest revision as of 17:34, 22 May 2018

(↑ Back to the DexDex index)

Name: (Unknown)

Identifier (HEX): 0x6E
Identifier (DEC): 110
Effect pointer: 6D63

Pokédex sorting 0x6E is a glitch Pokédex sorting in Pokémon Gold and Silver.

Effect

  • May cause arbitrary code execution at region E03A in Echo RAM (a copy of C03A) when opened. Cannot be exited with only a ret
  • Unknown effect for pressing Select to get to the mode selection screen

When accessed with C6D8 method

  • Simply adjusting C6D8 to 0x6E while on the mode selection screen may cause arbitrary code execution at region A67F in SRAM. This may be locked, resulting in a Glitch Dimension instead.