DexDex/GS:144: Difference between revisions

From Glitch City Wiki
Jump to navigation Jump to search
Content added Content deleted
>Torchickens
(Created page with "(↑ Back to the DexDex index) {{ItemInfoGenII TMHM |1=(Unknown)<br>File:NA.png |2=0x90 |3=144 |4=3639 }} '''Pokédex sorting 0x90''' is a glitch Pokédex s...")
 
>Torchickens
No edit summary
 
(One intermediate revision by the same user not shown)
Line 2: Line 2:


{{ItemInfoGenII TMHM
{{ItemInfoGenII TMHM
|1=(Unknown)<br>[[File:NA.png]]
|1=(Unknown)<br>[[File:White.png]]
|2=0x90
|2=0x90
|3=144
|3=144
Line 15: Line 15:


==When accessed with C6D8 method==
==When accessed with C6D8 method==
*After pressing A, may cause same behavior as the first bullet point, above
*May cause arbitrary code execution at region C380 in RAM when chosen with A


{{clr}}
{{clr}}

Latest revision as of 17:49, 22 May 2018

(↑ Back to the DexDex index)

Name: (Unknown)

Identifier (HEX): 0x90
Identifier (DEC): 144
Effect pointer: 3639

Pokédex sorting 0x90 is a glitch Pokédex sorting in Pokémon Gold and Silver.

Effect

  • May cause arbitrary code execution at region C380 in RAM, but ending it with a ret with no other changes may reset the game in a solid white Glitch Dimension.
  • Unknown effect for pressing Select to get to mode selection screen

When accessed with C6D8 method

  • After pressing A, may cause same behavior as the first bullet point, above