DexDex/GS:190: Difference between revisions
< DexDex
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>Torchickens (Created page with "(↑ Back to the DexDex index) {{ItemInfoGenII TMHM |1=(Unknown)<br>File:NA.png |2=BE |3=190 |4=1615 }} '''Pokédex sorting 0xBE''' is a glitch Pokédex sor...") |
>Torchickens No edit summary |
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{{ItemInfoGenII TMHM |
{{ItemInfoGenII TMHM |
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|1=(Unknown)<br>[[File: |
|1=(Unknown)<br>[[File:White.png]] |
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|2=BE |
|2=BE |
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|3=190 |
|3=190 |
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==Effect== |
==Effect== |
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*May reset the game in a [[Glitch Dimension]] when opened |
*[[Arbitrary code execution]] at region C824 in RAM. May not be able to exit this with only a ret. May reset the game in a solid white [[Glitch Dimension]] when opened. |
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*Unknown effect for pressing Select to get to mode selection screen |
*Unknown effect for pressing Select to get to mode selection screen |
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Latest revision as of 18:14, 22 May 2018
Name: (Unknown) Identifier (HEX): BE Identifier (DEC): 190 Effect pointer: 1615
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Pokédex sorting 0xBE is a glitch Pokédex sorting in Pokémon Gold and Silver.
Effect
- Arbitrary code execution at region C824 in RAM. May not be able to exit this with only a ret. May reset the game in a solid white Glitch Dimension when opened.
- Unknown effect for pressing Select to get to mode selection screen
When accessed with C6D8 method
- Pressing A may cause arbitrary code execution at region C95A in RAM