DexDex/GS:238: Difference between revisions
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>Torchickens (Created page with "(↑ Back to the DexDex index) {{ItemInfoGenII TMHM |1=(Unknown)<br>File:NA.png |2=EE |3=238 |4=10:7B31 }} '''Pokédex sorting 0xEE''' is a glitch Pokédex...") |
>Torchickens No edit summary |
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{{ItemInfoGenII TMHM |
{{ItemInfoGenII TMHM |
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|1=(Unknown)<br>[[File: |
|1=(Unknown)<br>[[File:White.png]] |
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|2=EE |
|2=EE |
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|3=238 |
|3=238 |
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==When accessed with C6D8 method== |
==When accessed with C6D8 method== |
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* |
*Changing C6D8 to EE may cause [[arbitrary code execution]] at region 8000 in VRAM. Locked VRAM may apply, possibly resulting in a [[Glitch Dimension]] |
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Latest revision as of 19:22, 22 May 2018
Name: (Unknown) Identifier (HEX): EE Identifier (DEC): 238 Effect pointer: 10:7B31
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Pokédex sorting 0xEE is a glitch Pokédex sorting in Pokémon Gold and Silver.
Effect
- May freeze the game due to an invalid opcode (0xE4) at 10:7B31 in ROM
- Unknown effect for pressing Select to get to mode selection screen
When accessed with C6D8 method
- Changing C6D8 to EE may cause arbitrary code execution at region 8000 in VRAM. Locked VRAM may apply, possibly resulting in a Glitch Dimension