DexDex/GS:238: Difference between revisions

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>Torchickens
(Created page with "(↑ Back to the DexDex index) {{ItemInfoGenII TMHM |1=(Unknown)<br>File:NA.png |2=EE |3=238 |4=10:7B31 }} '''Pokédex sorting 0xEE''' is a glitch Pokédex...")
 
>Torchickens
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{{ItemInfoGenII TMHM
{{ItemInfoGenII TMHM
|1=(Unknown)<br>[[File:NA.png]]
|1=(Unknown)<br>[[File:White.png]]
|2=EE
|2=EE
|3=238
|3=238
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==When accessed with C6D8 method==
==When accessed with C6D8 method==
*Simply changing C6D8 to EE may cause [[arbitrary code execution]] at region 8000 in VRAM. VRAM inaccessibility or locked VRAM may apply, possibly resulting in a [[Glitch Dimension]]
*Changing C6D8 to EE may cause [[arbitrary code execution]] at region 8000 in VRAM. Locked VRAM may apply, possibly resulting in a [[Glitch Dimension]]





Latest revision as of 19:22, 22 May 2018

(↑ Back to the DexDex index)

Name: (Unknown)

Identifier (HEX): EE
Identifier (DEC): 238
Effect pointer: 10:7B31

Pokédex sorting 0xEE is a glitch Pokédex sorting in Pokémon Gold and Silver.

Effect

  • May freeze the game due to an invalid opcode (0xE4) at 10:7B31 in ROM
  • Unknown effect for pressing Select to get to mode selection screen

When accessed with C6D8 method