DollDex: Difference between revisions
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{{Misc G/S}} |
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'''Glitch dolls''' are [[glitch#As an adjective|glitch]] variations of the doll decorations in Pokémon G/S/C. |
'''Glitch dolls''' are [[glitch#As an adjective|glitch]] variations of the doll decorations in Pokémon G/S/C. |
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==Procedure== |
==Procedure== |
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In order to 'own' a particular '''glitch doll''' the player may enter either [[GameShark]] code 01XX5ED9 to place a doll on the leftmost side of the table, or the code 01XX5FD9 to place a doll on the rightmost side of the table. Below is a table of some of the possible values that the player can use in Pokémon Gold/Silver. |
In order to 'own' a particular '''glitch doll''' the player may enter either [[GameShark]] code 01XX5ED9 to place a doll on the leftmost side of the table, or the code 01XX5FD9 to place a doll on the rightmost side of the table. Below is a table of some of the possible values that the player can use in Pokémon Gold/Silver. |
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{| align=top style="background: grey; -moz-border-radius: 0.5em; border: 5px solid #000000; color: grey" |
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{| border="1" |
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{| border=1 width="100%" align=left class="sortable" style="background:#f0f0f0; border:1px solid #000000; border-collapse:collapse;" |
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|-style="background: silver;" |
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!Doll Name |
!Doll Name |
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!Hexadecimal Identifier |
!Hexadecimal Identifier |
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[[File:GlitchDolls1.png]] [[File:GlitchDolls2.png]] [[File:GlitchDolls3.png]]<br><br> |
[[File:GlitchDolls1.png]] [[File:GlitchDolls2.png]] [[File:GlitchDolls3.png]]<br><br> |
Revision as of 02:10, 18 June 2016
Miscellaneous glitches of Pokémon Gold and Silver and Pokémon Crystal
Battle transition oversight |
Change player color glitch (Crystal only) |
Daylight Saving Time exploit |
Get all three starters (Generation II) |
Glitch Unown |
Glitch dolls |
Horn Drill and Fissure glitch |
Unused and redundant Egg moves
Glitch dolls are glitch variations of the doll decorations in Pokémon G/S/C.
Procedure
In order to 'own' a particular glitch doll the player may enter either GameShark code 01XX5ED9 to place a doll on the leftmost side of the table, or the code 01XX5FD9 to place a doll on the rightmost side of the table. Below is a table of some of the possible values that the player can use in Pokémon Gold/Silver.
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