Draining hitpoints animation glitch: Difference between revisions

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{{Misc Gen 3}}
{{Misc Gen 3}}


The term '''draining hitpoints animation glitch''' (sometimes also known as "'''Defeat a Pokémon without its hitpoints draining'''") refers to a minor [[glitch]] which only exists in Pokémon Ruby and Sapphire because of an improved battle system on later handheld games. If the player's Pokémon deals a very large percentage of damage on a wild Pokémon the Hitpoints animation of that Pokémon will not drain but rather its Hitpoints will appear to instantly drop to zero, as if the opponent had used Explosion.
The ''draining hitpoints animation glitch''' is a minor [[glitch]] which only exists in Pokémon Ruby and Sapphire because of an improved battle system on later handheld games. If the player's Pokémon deals a very large percentage of damage on a wild Pokémon the Hitpoints animation of that Pokémon will not drain but rather its Hitpoints will appear to instantly drop to zero, as if the opponent had used Explosion.


==Requirements==
==Requirements==