Draining hitpoints animation glitch: Difference between revisions
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{{Misc Gen 3}} |
{{Misc Gen 3}} |
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The ''draining hitpoints animation glitch''' is a minor [[glitch]] which only exists in Pokémon Ruby and Sapphire because of an improved battle system on later handheld games. If the player's Pokémon deals a very large percentage of damage on a wild Pokémon the Hitpoints animation of that Pokémon will not drain but rather its Hitpoints will appear to instantly drop to zero, as if the opponent had used Explosion. |
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==Requirements== |
==Requirements== |