The current color attribution of the map (D35D (D35C in Pokémon Yellow)) including 'cave darkness', which involves a D35D/D35C value of hex:06.
Item 33 quantity
D35E (wCurMap)
D35D (wCurMap)
The currently loaded map. Changing this alone will not change the layout of the map, but it is possible to change the map's palette and script bank to the ones associated with the new value in D35E/D this way. A game freeze may be caused by changing this value if the bank of the map script is changed to point to a problematic address for the program counter to run.
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