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→‎Attribution: Fixed the link to the forum archives.
>Torchickens
(Moving to glitch 0xC109 ID article)
m (→‎Attribution: Fixed the link to the forum archives.)
 
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==In Pokemon Red/Blue==
===Scripts which do not execute RAM===
* 00, 01, 02, 03,: facing the screen
* FD: freezes with glitch palette
* 04, 05, 06, 07,: facing away from the screen
* FE, FF, flashes the screen shortly.
* 08, 09, 0A, 0B,: facing to the left
 
* 0C, 0D, 0E, ,: Facing to the right
===Arbitrary code execution===
* 0F, 10, 11, 12, 13, 14, 15, 16, 17, 18,: contents differ based on map
* FC: C920
* 0E, 0F: DA44 (seconds of game time, will eventually fall through to similar addresses as Yellow)
 
==In Pokémon Yellow==
 
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*Arbitrary code execution (also applies to Red/Blue)
*Yellow [[MissingNo.]]: When its front sprite does not freeze the game, it can give the player an invalid C109 value after battle, which varies heavily, and may not be emulated correctly on older emulators. If the player encounters Yellow MissingNo. (non-ghost/fossil form) in Viridian Forest, previously erased the save file with Up+Select+B and has never encountered a glitch Pokémon before, the Yellow MissingNo. will not freeze the game on real hardware or emulators that provide the correct behavior (BGB included).
*[[Expanded party]]: Such as by swapping into party Pokémon 91.
 
===Scripts which do not execute RAM===
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==Attribution==
*Torchickens/ChickasaurusGL - Article text, from [https://www.youtube.com/watch?v=5aOVYyr3uTw video], [https://forumsarchives.glitchcity.info/index.php?topic=forums/board-115/thread-7930/page-1.msg205099html#msg205099 forums post]
 
==See also==
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