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Floating walking Pokémon glitch (menu variation): Difference between revisions

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>Torchickens
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>Torchickens
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==Effects==
Unlike the [[Floating walking Pokémon glitch (poison variation)|poison variation]], the Pokémon no longer floats when the menu is closed, but byafter repeatedlypulling choosing an option inoff the menuglitch, opening and closing it,a itmenu isfrom possiblethe to'X' makemenu thewill floatingcause the Pokémon to float up again each time the menu is closed.
 
This way, it is possible to temporarily make the walking Pokémon go off the screen. Its shadow stays the same regardless of how many 'shifts' were done (as if the walking Pokémon was on the floor).
 
==Method 1==
#Open the 'X' menu when the walking Pokémon is walkingin offthe amiddle ledgeof the air. This may be tricky to do, and can take several tries.
#Look at either the Pokédex, Trainer Card, Pokémon, Bag, Options or Pokégear menu and close it.
#RepeatNothing will happen at first, but repeat step 2 to cause anothera shift. Doing step 2 for a third time will cause a second shift, doing it a fourth time will cause a third shift, and so on. This can be repeated until the Pokémon goes off the screen.
#After closing the 'X' menu, the walking Pokémon will return to the ground.
 
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Perform the [[floating walking Pokémon glitch (poison variation)|poison variation of the floating walking Pokémon glitch]], then do steps 2 and 3 of method 1.
 
As the poison variation involves the Pokémon still floating when the X menu is closed, it will not return to the ground, but it is still not possible to walk around with additional shifts.
 
If the player switches Pokémon it will return to the ground when the X menu is closed though.
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