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Floating walking Pokémon glitch (poison variation): Difference between revisions
Floating walking Pokémon glitch (poison variation) (view source)
Revision as of 15:41, 1 June 2014
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{{Misc D/P}}
[[Image:Floatingdunsparce.png|270px|thumb|right|A [[bp:Dunsparce (Pokémon)|Dunsparce]]
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The
==Requirements==
#A poisoned
#Access to a ledge; preferably one which is close to an area with enemy Pokémon which can
#If there are no enemy Pokémon with a move which can poison the user nearby closeby; one can attach a Toxic Orb to their Pokémon, providing that it is not a Poison, Steel or Ground type Pokémon.
#A reasonable amount of HP left for the Walking Pokémon; depending on the distance away from the nearest ledge.
#The
==Method==
#Decide on the
#If the
#If the remaining HP is not 2 points, continue travelling with the Walking Pokémon until its HP just reaches 2 points.
#As soon as the HP depletes to just 2 points, travel ''four'' steps and land the ''third'' step after jumping off a ledge.
#Land the ''fourth'' step anywhere, as long as it allows the partner Pokémon to jump off of the ledge after the player character.
#While the
==External links==
#[
[[Category:Miscellaneous glitches (HeartGold/SoulSilver)]]
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