GBz80 to Items: Difference between revisions

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(Organized the links (separated legacy and cranky version 2 from new and shiny version 3, added addendas to some links), and changed the description a bit.)
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'''GBz80 to Items''' is an interactive online tool for converting Game Boy ASM into items for 8F (hex:5D) glitch item [[arbitrary code execution]], or other arbitrary code execution methods that execute items as code such as the ws m (hex:63) [[glitch item]] in Pokémon Yellow.
'''GBz80 to Items''' is an interactive online tool for converting Game Boy ASM into items for 8F (hex:5D) glitch item [[arbitrary code execution]], or other arbitrary code execution methods that execute items as code such as the ws m (hex:63) [[glitch item]] in Pokémon Yellow.


It was created by glitcher and programmer [http://forums.glitchcity.info/index.php?action=profile&u=1400 ISSOtm]. It is hosted on github as well as the French Pokémon glitch website [[PRAMA Initiative]] (for version 2.1 and the unfinished version 2.2).
It was created by glitcher and programmer [https://forums.glitchcity.info/index.php?action=profile&u=1400 ISSOtm]. It is hosted on github as well as the French Pokémon glitch website [[PRAMA Initiative]] (for version 2.1 and the unfinished version 2.2).





Latest revision as of 01:46, 29 May 2022

GBz80 to Items is an interactive online tool for converting Game Boy ASM into items for 8F (hex:5D) glitch item arbitrary code execution, or other arbitrary code execution methods that execute items as code such as the ws m (hex:63) glitch item in Pokémon Yellow.

It was created by glitcher and programmer ISSOtm. It is hosted on github as well as the French Pokémon glitch website PRAMA Initiative (for version 2.1 and the unfinished version 2.2).


External links

Version 3

This version is the latest (as of now) and the only one being maintained


Version 2

This version was the first published, and is not maintained anymore. It suffers from several bugs and it wasn't very ergonomic.