Anonymous user
Glitch: Difference between revisions
m
→Natural glitches and non-natural glitches: Fixed a long overdue grammar mistake.
m (Removed unnecessary contractions) |
m (→Natural glitches and non-natural glitches: Fixed a long overdue grammar mistake.) |
||
Line 47:
Natural glitches are always notable because they indicate logic errors in the underlying game program, i.e., software bugs. On the other hand, non-natural glitches reflect a "[[wikipedia:Garbage in, garbage out|garbage in, garbage out]]" scenario that is not necessarily due to any underlying errors in that part of the program. For example, the [[double Blue glitch]] happens because the programmer assumed that the player must earn the Boulder Badge before earning the Earth Badge. This is a very reasonable assumption: The player [[Pewter Gym skip glitch|escaping from Pewter City]] without beating Brock is not supposed to happen, and if it does, then the programmer has [[Brock Through Walls|bigger things]] to worry about.
The concept of "non-natural glitches" is not always clear. It could be argued that, the behaviors under a glitched game state are all undefined, with none more "unintended" than the others. As such, it can be difficult to differentiate
Another difficulty in separating natural and non-natural glitches is that glitch procedures usually consist of many steps, and it can be hard to separate the "setup", the "actual glitch", and the "consequences". For example, performing what is known as the "[[dry underflow glitch]]" usually involves the following many steps:
|