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GlitchDex/C:000: Difference between revisions
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([[GlitchDex|↑ Back to the GlitchDex index]].)
| [[GlitchDex/GS:000|????? (00)]]▼
{| class="wikitable"
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{{ReliabilityDisclaimer}}
{{GPInfoGenII
|name={{GN|Pentamark}} [[File:MS 00 FF Crystal.png]]
|bulbapedia=[[bp:????? (Crystal 00)|????? (Crystal 00)]]
|equivalentgen1=Rhyhorn
|frontsprite={{GPS|C000 front}}
|backsprite=[[File:Gen II male player backsprite.png]] [[File:Gen II female player backsprite.png]]
|hexID=00
|decID=00
|family=000
|hatch=????? (00)
|markerbyte=0x50
|typing=Normal (Type 0x80)/<br>(Type 0x50)
|category=
|basehappiness=
|egggroup=Humanshape/No Eggs
|color=Brown
|catchrate=
|expgroup=0x8F<br>Level 50: 173760 experience<br>Level 100: 2070060 experience
|expyield=
|height=
|weight=
|footprint=
|genderratio=Male if Attack DV>7 (8 males to 8 females)
|wildhelditem=Ice Berry (unconfirmed)<br>Egg Ticket (unconfirmed)
|spritedimensions=56×56 px
}}
{{GNS|Pentamark}} 00 ('''????? 00''') is a dual-type "Normal" (Type 0x80)/(VRAM:8350) (Type 0x50) [[glitch Pokémon]] in {{C}}, with an index number of hex:00 (dec:00).
Crystal's {{GNS|Pentamark}} 00 will escape from any kind of Poké Ball, including a Master Ball. This is because the game internally remembers whether a Pokémon is caught by the "species of Pokémon caught" byte ($c64e): If a Pokémon is caught, then this byte should hold the species of that Pokémon, and otherwise it should hold 0x00. But for {{GNS|Pentamark}} 00, its species ''is'' 0x00, so even if the game determines that it is caught, later routines will think it isn't caught.
==Movepool==
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===By TM/HM===
▲| TM01 || Dynamicpunch
▲| TM02 || Curse
▲| TM08 || Rock Smash
▲| TM10 || Hidden Power
▲| TM11 || Sunny Day
▲| TM16 || Icy Wind
▲| TM19 || Giga Drain
▲| TM24 || Dragonbreath
▲| TM28 || Dig
▲| TM29 || Psychic
▲| TM32 || Double Team
▲| TM37 || Sandstorm
▲| TM39 || Swift
▲| TM45 || Attract
▲| TM47 || Steel Wing
▲| HM03 || Surf
▲| HM05 || Flash
(Source: [http://forums.glitchcity.info/index.php/topic,6560.0.html Yuzihax's G/S/C TM/HM list])▼
▲(Source: [
{{clr}}
==Base stats==
{{BasestatsGenII
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==Methods to obtain==
#Stabilize a [[bad clone]].
#[[Arbitrary code execution]] (e.g. through TM33 outside of the
#Trade [[GlitchDex/GS:000|????? (00)]] from {{GS}}.
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[[Category:GlitchDex]]
[[Category:Pokémon Crystal glitch Pokémon]]
[[Category:Glitch Pokémon which evolve]]
[[Category:Generation II glitch Pokémon]]
[[Category:Glitch Pokémon]]
[[Category:Family 000 glitch Pokémon]]
[[Category:Normal (0x80)-type glitch Pokémon]]
[[Category:Crystal glitch (0x50)-type glitch Pokémon]]
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