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''Tested mainly on Gold Version only'' |
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{{GNS|Pentamark}} (FF) ('''????? FF''') is a dual-type 'l) m) ZM (0x7C)/Normal (0x0C) [[glitch Pokémon]] in {{GS}}, with an index number of hex:FF (dec:255). |
{{GNS|Pentamark}} (FF) ('''????? FF''') is a dual-type 'l) m) ZM (0x7C)/Normal (0x0C) [[glitch Pokémon]] in {{GS}}, with an index number of hex:FF (dec:255). |
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Revision as of 20:03, 21 October 2017
(↑ Back to the GlitchDex index.)
← Previous glitch Pokémon | Current glitch Pokémon | Next Pokémon → |
---|---|---|
????? (FE) | ????? (FF) | ????? (00) |
Please note that some of the data described here may not be fully reliable if it depends on the contents of writable memory, such as RAM; WRAM; SRAM.
![]() ![]() ![]() | |
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Bulbapedia link | ????? (Gold/Silver FF) |
Equivalent glitch Pokémon | ????? (Crystal FF) |
Equivalent Pokémon (Generation I) | Mankey |
Index number (hex) | FF |
Index number (dec) | 255 |
Pokédex number (Family) |
255 |
Pokédex marker byte | 0x07 |
Breeding result (when glitch Pokémon is female or paired with Ditto) | ????? (FF) (must be bred with an amorphous Egg group Pokémon. Cannot be bred with Ditto). |
Type(s) | 'l) m) ZM (0x7C)/ Normal (0x0C) |
Category | (Many 9s) |
Base happiness | |
Egg group | No Eggs/Amorphous |
Color | Silver |
Catch rate constant | 0x3E |
Experience group | 0x0E Level 50: 16711099 Level 100: 127800 |
Experience yield | 0x02 |
Height | (add) |
Weight | (add) |
Footprint | ![]() |
Gender ratio | Male if Attack DV>7 (8 males to 8 females) |
Wild held item | Ether Master Ball |
Sprite dimensions | 15x4 |
Tested mainly on Gold Version only
(FF) (????? FF) is a dual-type 'l) m) ZM (0x7C)/Normal (0x0C) glitch Pokémon in Pokémon Gold and Silver, with an index number of hex:FF (dec:255).
This glitch Pokémon and ????? (Crystal FF) can be used for the Time Capsule exploit.
Its menu-sprites appear to differ between Gold Version and Silver Version, but are still both invalid menu-sprites.
Movepool
By level up
Unknown/none
By TM/HM
- TM03 Curse
- TM09 Psych Up
- TM10 Hidden Power
- TM15 Hyper Beam
- TM17 Protect
- TM18 Rain Dance
- TM19 Giga Drain
- TM20 Endure
- TM21 Frustration
- TM22 SolarBeam
- TM23 Iron Tail
- TM24 DragonBreath
- TM33 Ice Punch
- TM41 ThunderPunch
- TM43 Detect
- TM44 Rest
- TM45 Attract
- TM48 Fire Punch
- HM04 Strength
- HM05 Flash
- HM07 Waterfall
Base stats
Base stats | Level 50 stat range | Level 100 stat range |
---|---|---|
HP: 127 | 187-233 | 364-457 |
Attack: 21 | 26-72 | 47-140 |
Defense: 192 | 197-243 | 389-482 |
Speed: 192 | 197-243 | 389-482 |
Special Attack: 240 | 245-291 | 485-578 |
Special Defense: 48 | 53-99 | 101-194 |
Pokédex entry
A white screen will appear before this Pokédex entry is displayed. It is required to press A to get past it.
Type effectiveness
(Data not available)
Evolutions
Unknown/none
Methods to obtain
- Stabilize a bad clone to obtain
(00), have a party of six Pokémon; and then bring the
(00) to the top of the party. Then use move PkMn without Mail to bring another Pokémon to the top and take the
into the Day Care Center on Route 34 and out. This will convert the
into a
(FF).
- Arbitrary code execution (e.g. through Coin Case arbitrary code execution, wrong pocket TMs, glitch Pokédex categories).
Notes
When this is encountered in battle, it may cause corruption of the memory beginning from $D000.
This may change the battle style to a Link Battle. This disables the use of items and making a turn will result in a "Waiting...!" message which may never end. The Link Battle freeze can be avoided by setting the memory address D042 to 00 (or by using the GameShark code 010042D0).
If the GameShark code 01FFEDD0 is enabled from within the battle, then it is possible to capture the and register its Pokédex entry if bit 6 of $DC03 is not set.
This glitch Pokémon can be used to hide other Pokémon below it on the deposit and move PkMn w/o Mail menus, making it applicable for ????? party overloading.
Additional sprites
The front sprites of this glitch Pokémon may be affected based on the location it is encountered, whether an item was used, and the previous enemy battle sprite.
-
Sprite of
when it is encountered in a cave.
-
Sprite of
after using an item.
-
taking the sprite of Pokémon Trainer Cal.