GlitchDexJP/RG:000: Difference between revisions
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{{GPInfoGenI
|name=ィ゙ゃゾA [[File:MS Man RB.png]]
|frontsprite=Front: [[File:
|backsprite= <br>Back: [[File:
|bulbapedia=None
|equivalent=[[GlitchDexJP/B:000|ィ゙ゃゾA ({{CBlue|Japanese Blue}})]]<br>[[GlitchDexJP/Y:000|ィ゙ゃゾA ({{CYellow|Japanese Yellow}})]]
|equivalentgen2=
|tcepokemon=
|namebytes=20 E0 0E 77 60 50
|hexID=00
|decID=000
|family=000
|markerbyte=
|flagseen=Bit 0x7 of item 6's quantity (+128)
|flagown=Seen Cubone
|typing=Normal/Fighting
|category=マ゙゙とヅ イ゙エ゙ ぶあ゙ とヅへへガオ゙あちとヅま゚へへガオ゙あァとツ
|height=3.3m
|weight=43.3kg
Line 21:
|catchrate=
|expgroup=
|expyield=1
|basespritedimensions=
|frontspritepointer=0x0001
|backspritepointer=0x0001
|actualfrontdimensions=
|actualbackdimensions=
}}
{| class="wikitable"
|-
! [[GlitchDexJP/
|-
| [[GlitchDexJP/
|}
'''ィ゙ゃゾA (0x00)''' (romaji: iyazo'''A''') is a dual-type Normal/Fighting-type [[glitch Pokémon]] in {{RG}}.
Its family number is 000.
Both the front sprite and the back sprite of this glitch Pokémon may [[game freeze|freeze]] the game. It appears that either back sprite freezes may not occur in the v1.1 revision or are rarer in the v1.1 revision of the game (although it may cause the [[walking characters effect]]).
If this Pokémon is caught, it will add 128 to the sixth item quantity (if the quantity is less than 128), much like [[MissingNo.]] and the English [[GlitchDex/RB:000|'M (00)]].
==Methods to obtain==
*[[Fossil conversion glitch (Japanese)|化石変換/Fossil conversion glitch]] (0 experience modulo 256)
*Equivalent trade of [[GlitchDexJP/B:000|ィ゙ゃゾA ({{CBlue|Japanese Blue}})]] or [[GlitchDexJP/Y:000|ィ゙ゃゾA ({{CYellow|Japanese Yellow}})]].
*[[Arbitrary code execution|任意コード実行/Arbitrary code execution]]
==Starting moves==
*はたく/Pound
*おうふくビンタ/DoubleSlap
==Evolution(s)==
{{Evolution2S|1=[[File:RGGlitch000_JP.png]]<br>|C=<br>Level 0|2=[[File:RG Clefairy front.png]]<br>ピッピ<br>(CLEFAIRY)}}
==Pokédex data==
Line 71 ⟶ 62:
==Level-up moves==
{|
|-
|
{| class="wikitable sortable"
! Level !! Move !! 日本語
|-
| 10 || TM07 || わざマシン07
|-
| 14 || Tackle || たいあたり
|-
| 19 || Guillotine || ハサミギロチン
|-
| 25 || Leech Seed || やどりぎのタネ
|-
| 26 || Body Slam || のしかかり
|-
| 32 || TM48 || わざマシン48
|-
| 35 || Ember || ひのこ
|-
| 40 || ThunderPunch || かみなりパンチ
|-
| 42 || Splash || はねる
|-
| 43 || Double Kick || にどげり
|-
| 56 || Mega Punch || メガトンパンチ
|-
| 58 || Glitch Move ($A7) || バグわざ0xA7
|-
| 61 || TM34 || わざマシン34
|-
| 64 || TM03 || わざマシン03
|-
| 102 || TM05 || わざマシン05
|-
| 121 || TM34 || わざマシン34
|-
| 127 || Horn Drill || つのドリル
|-
| 136 || Pound || はたく
|-
| 175 || TM14 || わざマシン14
|-
| 193 || Tackle || たいあたり
|-
| 201 || TM40 || わざマシン40
|-
| 203 || HM03 || ひでんマシン03
|-
| 205 || TM34 || わざマシン34
|-
| 211 || TM04 || わざマシン04
|-
| 225 || Glitch Move ($AF) || バグわざ0xAF
|-
| 229 || Tackle || たいあたり
|-
| 231 || TM55 || わざマシン55
|-
| 234 || Blizzard || ふぶき
|-
| 248 || TM25 || わざマシン25
|-
| 254 || TM55 || わざマシン55
|}
|}
==TM/HM moves==
*TM09: Take Down
*TM18: Counter
*TM33: Reflect
*TM41: Softboiled
*TM42: Dream Eater
==Base stats==
{{BasestatsGenI
|HP=
|Attack=
|Defense=
|Special=
|Speed=
|HPL50Range=
|AttackL50Range=
|DefenseL50Range=
|SpecialL50Range=
|SpeedL50Range=
|HPL100Range=
|AttackL100Range=
|DefenseL100Range=
|SpecialL100Range=
|SpeedL100Range=
}}
<!--
Line 108 ⟶ 167:
*Time Capsule exploit events: blah
-->
==Sources==
*[https://docs.google.com/document/d/1UXh27xFgGqrrxKJx-afoqZ22ROe_X1Ex-oU9KTWxkGM/edit danny's data]
*Pocket Monsters Midori v1.1
[[Category:GlitchDex]]
[[Category:
[[Category:Generation I glitch Pokémon]]
[[Category:Glitch Pokémon]]
[[Category:Family
[[Category:Glitch Pokémon which learn a glitch move 0xA6-0xC3]]
[[Category:Glitch Pokémon which learn a TM/HM glitch move]]
[[Category:
[[Category:
[[Category:
|
Latest revision as of 21:19, 31 December 2020
ィ゙ゃゾA | |
Front: Back: (v1.0) (v1.1) | |
Bulbapedia link | None |
Equivalent glitch Pokémon | ィ゙ゃゾA (Japanese Blue) ィ゙ゃゾA (Japanese Yellow) |
Generation II equivalent | |
Generation II Pokémon needed for Time Capsule exploit | |
Name bytes | 20 E0 0E 77 60 50 |
Index number (hex) | 00 |
Index number (dec) | 000 |
Pokédex number (Family) |
000 |
Pokédex marker byte | |
Pokédex flag (seen) | Bit 0x7 of item 6's quantity (+128) |
Pokédex flag (own) | Seen Cubone |
Type(s) | Normal/Fighting |
Category | マ゙゙とヅ イ゙エ゙ ぶあ゙ とヅへへガオ゙あちとヅま゚へへガオ゙あァとツ |
Height | 3.3m |
Weight | 43.3kg |
Palette attribute byte | |
Catch rate constant | |
Experience group | |
Experience yield | 1 |
Sprite dimensions (base data) | |
Front sprite source pointer | 0x0001 |
Back sprite source pointer | 0x0001 |
Front sprite dimensions (actual) | |
Back sprite dimensions (actual) |
← Previous glitch Pokémon | Current glitch Pokémon | Next glitch Pokémon → |
---|---|---|
アネ゙デパミ゙ (FF) | ィ゙ゃゾA (00) | けつばん (many index numbers) |
ィ゙ゃゾA (0x00) (romaji: iyazoA) is a dual-type Normal/Fighting-type glitch Pokémon in Pokémon Red and Green.
Its family number is 000.
Both the front sprite and the back sprite of this glitch Pokémon may freeze the game. It appears that either back sprite freezes may not occur in the v1.1 revision or are rarer in the v1.1 revision of the game (although it may cause the walking characters effect).
If this Pokémon is caught, it will add 128 to the sixth item quantity (if the quantity is less than 128), much like MissingNo. and the English 'M (00).
Methods to obtain
- 化石変換/Fossil conversion glitch (0 experience modulo 256)
- Equivalent trade of ィ゙ゃゾA (Japanese Blue) or ィ゙ゃゾA (Japanese Yellow).
- 任意コード実行/Arbitrary code execution
Starting moves
- はたく/Pound
- おうふくビンタ/DoubleSlap
Evolution(s)
Level 0 → |
ピッピ (CLEFAIRY) |
Pokédex data
Level-up moves
|
TM/HM moves
- TM09: Take Down
- TM18: Counter
- TM33: Reflect
- TM41: Softboiled
- TM42: Dream Eater
Base stats
Base stats | Level 50 stat range | Level 100 stat range |
---|---|---|
HP: 0 | 60 - 106 | 110 - 203 |
Attack: 1 | 6 - 52 | 7 - 100 |
Defense: 3 | 8 - 54 | 11 - 104 |
Special: 1 | 6 - 52 | 7 - 100 |
Speed: 0 | 5 - 51 | 5 - 98 |
Sources
- danny's data
- Pocket Monsters Midori v1.1
Categories:
- Glitch Pokémon which evolve
- GlitchDex
- Pokémon Red and Green glitch Pokémon
- Generation I glitch Pokémon
- Glitch Pokémon
- Family 000 glitch Pokémon
- Glitch Pokémon which learn a glitch move 0xA6-0xC3
- Glitch Pokémon which learn a TM/HM glitch move
- Normal-type glitch Pokémon
- Fighting-type glitch Pokémon
- Glitch Pokémon which affect item quantities