Anonymous user
Glitch City RAM manipulation (Cut abuse): Difference between revisions
Glitch City RAM manipulation (Cut abuse) (view source)
Revision as of 01:45, 29 May 2022
, 1 year agoText replacement - "http://forums.glitchcity.info" to "https://forums.glitchcity.info"
m (Text replacement - "http://forums.glitchcity.info" to "https://forums.glitchcity.info") |
|||
Line 156:
Let's say you have 123456 money ; the game stores this internally as $123456, that is, the three following bytes : $12, then $34, then $56. You can "cut" the $34 to turn it into a $6F. You now have $126F56 money internally. How much is that ?
Strangely, emulators (at least VBA) and console seem to exhibit different behavior : VBA considers this as 126956 money (that's still a nice gain), but consoles consider this as 127556 money (1 * 100000 + 2 * 10000 + 6 * 1000 + 15 * 100 + 5 * 10 + 6 * 1), which should be the correct behavior. See [
===Capturing Pokémon===
|