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Glitch Dimension: Difference between revisions

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{{Summary page}}{{Bulbapedia2|Glitch dimension}}
'''Glitch Dimension''' is a side effect of a Game Boy Color enhanced game (such as {{GSC}} and {{Y}}) having program execution restart from the initial entrypoint (as could happen as a direct consequence of glitches, or with [[arbitrary code execution]] or [[Game Boy cartridge tilting|cartridge tilting]]) while being played in Game Boy Color mode, that manifests as incorrect colors until the system is reset normally. In particular, a Game Boy Color exclusive title will not be playable in this state, displaying a "[[This Game Pak is designed only for use on the Game Boy Color.]]" screen instead.
 
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As a result, the game will no longer update any color palettes for the background map or for sprites. Those color palettes will be carried over from the moment before the unexpected reset. For example, if triggered with the [[Coin Case glitch]], the previous screen will be the item pack UI, which is covered mostly with a blue palette, but also has some regions with green, red, and pink palettes in order to display those colors. After the glitch is triggered, the game would be "stuck" in a blue palette, and those colored regions can be seen on various screens.
 
More information can be found [httphttps://forumsarchives.glitchcity.info/index.phpforums/topic,board-76/thread-6645.msg189597/page-0.html#msg189597 here].
 
==Effects==
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