Glitch Dimension: Difference between revisions

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The '''Glitch Dimension''' is the term used to refer to an effect that scrambles up the colors on Gold/Silver/Crystal games. It is not a new region in the sense that [[Glitch City]] is, but it is a [[glitchy]] area. Some call it the Glitch City of G/S/C, but that title is inaccurate. There are four known ways to reach the Glitch Dimension.[[Image:Glitchdimension3.png|200px|thumb|right|Another shot of the title screen.]]
'''Glitch Dimension''' is a misnomer given to an effect that scrambles up the color palettes used in ''Pokémon Gold'', ''Silver'', and ''Crystal''. It is not a new region in the sense that [[Glitch City]] is, though it is commonly mistaken for the Johto equivalent of Glitch City. There are four known ways to reach the Glitch Dimension.


[[Image:Glitchdimension3.png|200px|thumb|right|A shot of the title screen.]]
[[Image:Glitchdimension1.png|200px|thumb|left|A shot from the intro movie.]]
[[Image:Glitchdimension1.png|200px|thumb|left|A shot from the intro movie.]]
[[Image:Glitchdimension2.png|200px|thumb|center|Pokémon Gold Version title screen during Glitch Dimension.]]
[[Image:Glitchdimension2.png|200px|thumb|center|''Pokémon Gold'' title screen during Glitch Dimension.]]


==Procedure (Glitch Dimension 01)==
==Procedure (Glitch Dimension 1)==
#Talk to the Machop stamping the land at Vermilion City, or listen to a Machop's cry in the Pokedex.
#Talk to the Machop stamping the land at Vermilion City, or listen to a Machop's cry in the Pokédex.
#Immediately after doing so, look at the Coin Case in the player's Items Pack.
#Immediately after doing so, use the Coin Case item.
The game will suddenly reset, with a glitched color palette being used.


==Procedure (Glitch Dimension 02)==
==Procedure (Glitch Dimension 2)==
This Glitch Dimension is caused by using the [[Cooltrainer move]]'s equivalent in the Gold/Silver/Crystal versions in battle:
This Glitch Dimension is caused by using the [[Cooltrainer move]]'s equivalent in the ''Gold''/''Silver''/''Crystal'' versions in battle:
#Trade a Ditto with the Cooltrainer move to a G/S/C game.
#Trade a Ditto with the Cooltrainer move to a G/S/C game.
#Get into battle and attempt to attack.
#Use it in a battle and attempt to attack.
The game will reset in different colors than if Glitch Dimension 01 was used.
The game will reset in different colors than if Glitch Dimension 01 was used. Oddly enough, Glitch Dimension 02 is widely variable. Sometimes the water will be red, purple, or green, and the character sprites may all be blue. Most of the time, however, the colors will change to greyscale when battling.

Using the Gold/Silver/Crystal equivalents of the glitch moves TM52, TM53, TM54, or TM55 will also cause this to happen, though this has not been studied thoroughly. Additionally, this may be achieved by first checking to see if all four [[move zero|move zeroes]] are activated, (if not, look at another Pokémon's moves in the stats menu without closing it, and moving back to the Ditto's moveset screen) and then using a Mysteryberry on each blank move. Sometimes this will not activate it, so it will have to be done in battle afterwards.


Using the Gold/Silver/Crystal equivalents of the glitch moves TM52, TM53, TM54, or TM55 will also cause this to happen. This has not been studied thoroughly. Additionally, this may be achieved by first checking to see if all four [[move zero|move zeroes]] are activated, (if not, look at another Pokémon's moves in the stats menu without closing it, and moving back to the Ditto's moveset screen) and then using a Mysteryberry on each blank move. Sometimes this will not activate it, so it will have to be done in battle afterwards. Oddly enough, Glitch Dimension 02 is widely variable. Sometimes the water will be red, purple, or green, and the character sprites may all be blue. Most of the time, however, the colors will change to greyscale when battling.
==Procedure (Glitch Dimension 3)==
==Procedure (Glitch Dimension 3)==
The Glitch Dimension can also be accessed by withdrawing or trying to read [[glitch mail]] received from a glitch trainer in the Viridian Trainer House. It usually is gotten from reading a mail that makes an extra text box appear when highlighted with all the other text boxes from previous [[glitch_(verb)|glitched]] mails with said effect. If the mail does not give glitch text boxes, it will usually not make the Glitch Dimension appear.
The Glitch Dimension can also be accessed by withdrawing or trying to read [[glitch mail]] received from a glitch trainer in the Viridian Trainer House. It usually results from reading a mail that makes an extra text box appear when highlighted with all the other text boxes from previous [[glitch_(verb)|glitched]] mails with said effect. If the mail does not give glitch text boxes, it will usually not make the Glitch Dimension appear.

==Procedure (Glitch Dimension 4)==
==Procedure (Glitch Dimension 4)==
This Glitch Dimension is accessed by calling a "[[glitch caller]]" using the [[GameShark]] code 01XXC6D9. The player can also have the "glitch caller" call the player to get to the Glitch Dimension by having the code above on and also have the code 01048FD1 on also.
This variant of the Glitch Dimension is accessed by calling a "[[glitch caller]]" using the [[GameShark]] code 01XXC6D9. The player can also have the "glitch caller" call the player to get to the Glitch Dimension by having the code above on and also have the code 01048FD1 on also.
Most of the earlier hexes will be coded, so use later hexes.
Most of the lower [[Hexadecimal|hex]] [[Identifier|identifiers]] will be coded, so use later hexes.

==Procedure (Glitch Dimension 5)==
==Procedure (Glitch Dimension 5)==
Using a walk through walls code, go right from where the game starts(when you make a new game)Select yes on the question. Your save file WILL be deleted though.
Using a walk through walls code, go right from where the game starts (when you make a new game). Select yes on the question. Note that your save file WILL be deleted when using this variant of the glitch.

[[Category:Glitch regions]]
[[Category:Glitch regions]]

Revision as of 03:21, 6 July 2009

Glitch Dimension is a misnomer given to an effect that scrambles up the color palettes used in Pokémon Gold, Silver, and Crystal. It is not a new region in the sense that Glitch City is, though it is commonly mistaken for the Johto equivalent of Glitch City. There are four known ways to reach the Glitch Dimension.

A shot of the title screen.
A shot from the intro movie.
Pokémon Gold title screen during Glitch Dimension.

Procedure (Glitch Dimension 1)

  1. Talk to the Machop stamping the land at Vermilion City, or listen to a Machop's cry in the Pokédex.
  2. Immediately after doing so, use the Coin Case item.

The game will suddenly reset, with a glitched color palette being used.

Procedure (Glitch Dimension 2)

This Glitch Dimension is caused by using the Cooltrainer move's equivalent in the Gold/Silver/Crystal versions in battle:

  1. Trade a Ditto with the Cooltrainer move to a G/S/C game.
  2. Use it in a battle and attempt to attack.

The game will reset in different colors than if Glitch Dimension 01 was used. Oddly enough, Glitch Dimension 02 is widely variable. Sometimes the water will be red, purple, or green, and the character sprites may all be blue. Most of the time, however, the colors will change to greyscale when battling.

Using the Gold/Silver/Crystal equivalents of the glitch moves TM52, TM53, TM54, or TM55 will also cause this to happen, though this has not been studied thoroughly. Additionally, this may be achieved by first checking to see if all four move zeroes are activated, (if not, look at another Pokémon's moves in the stats menu without closing it, and moving back to the Ditto's moveset screen) and then using a Mysteryberry on each blank move. Sometimes this will not activate it, so it will have to be done in battle afterwards.

Procedure (Glitch Dimension 3)

The Glitch Dimension can also be accessed by withdrawing or trying to read glitch mail received from a glitch trainer in the Viridian Trainer House. It usually results from reading a mail that makes an extra text box appear when highlighted with all the other text boxes from previous glitched mails with said effect. If the mail does not give glitch text boxes, it will usually not make the Glitch Dimension appear.

Procedure (Glitch Dimension 4)

This variant of the Glitch Dimension is accessed by calling a "glitch caller" using the GameShark code 01XXC6D9. The player can also have the "glitch caller" call the player to get to the Glitch Dimension by having the code above on and also have the code 01048FD1 on also. Most of the lower hex identifiers will be coded, so use later hexes.

Procedure (Glitch Dimension 5)

Using a walk through walls code, go right from where the game starts (when you make a new game). Select yes on the question. Note that your save file WILL be deleted when using this variant of the glitch.