Glitch Ribbon: Difference between revisions

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[[Image:Glitch ribbon.png|270px|thumb|right|An example of a Glitchglitch ribbon on a Bulbasaur in Pokémon Ruby and Sapphire with a [[hexadecimal]] identifier of FF (255 in standard [[decimal]]).]]
 
A '''glitch ribbon''' refers to any invalid ribbon in the Pokémon games.
In Generation III of the Pokémon games and onwards, a '''Glitch ribbon''' refers to any ribbon with data which has not been properly defined by the game developers. In the handheld Generation III Pokémon games these 'ribbons' occupy hexadecimal identifiers 41-FF (65 to 255 in standard [[decimal]]).
 
Glitch ribbons shareIn the effectshandheld ofGeneration other [[glitch|glitches]] in theIII Pokémon games suchthese as'ribbons' severaloccupy [[Glitchhexadecimal Pokémon]]identifiers in41-FF Generation(65 to I255 in thestandard sense that[[decimal]]). theyThey willcan give [[glitch dialog]] asin their descriptions.
 
Glitch ribbons are currently unavailable without a [[cheating device]].
 
==See also==
 
#[[Glitch callercontact]]
#[[Glitch battleencounter systems]]
#[[Glitch Pokémon]]
 
==External Links==
 
#An article on the forums regarding glitch ribbons. [http://forums.glitchcity.info/index.php/topic,5094.0.html Thread on the forums].
 
[[Category:Terminology]]
[[Category:Effects that can only be seen with a cheating device]]

Revision as of 15:21, 14 June 2014

An example of a glitch ribbon on a Bulbasaur in Pokémon Ruby and Sapphire with a hexadecimal identifier of FF (255 in decimal).

A glitch ribbon refers to any invalid ribbon in the Pokémon games.

In the handheld Generation III Pokémon games these 'ribbons' occupy hexadecimal identifiers 41-FF (65 to 255 in standard decimal). They can give glitch dialog in their descriptions.

Glitch ribbons are currently unavailable without a cheating device.

See also

  1. Glitch contact
  2. Glitch encounter systems
  3. Glitch Pokémon

External Links

  1. Thread on the forums.