Glitch Ribbon: Difference between revisions
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[[Image:Glitch ribbon.png|270px|thumb|right|An example of a |
[[Image:Glitch ribbon.png|270px|thumb|right|An example of a glitch ribbon on a Bulbasaur in Pokémon Ruby and Sapphire with a [[hexadecimal]] identifier of FF (255 in [[decimal]]).]] |
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A '''glitch ribbon''' refers to any invalid ribbon in the Pokémon games. |
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In Generation III of the Pokémon games and onwards, a '''Glitch ribbon''' refers to any ribbon with data which has not been properly defined by the game developers. In the handheld Generation III Pokémon games these 'ribbons' occupy hexadecimal identifiers 41-FF (65 to 255 in standard [[decimal]]). |
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In the handheld Generation III Pokémon games these 'ribbons' occupy hexadecimal identifiers 41-FF (65 to 255 in standard [[decimal]]). They can give [[glitch dialog]] in their descriptions. |
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Glitch ribbons are currently unavailable without a [[cheating device]]. |
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==See also== |
==See also== |
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#[[Glitch |
#[[Glitch contact]] |
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#[[Glitch |
#[[Glitch encounter systems]] |
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#[[Glitch Pokémon]] |
#[[Glitch Pokémon]] |
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==External Links== |
==External Links== |
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# |
#[http://forums.glitchcity.info/index.php/topic,5094.0.html Thread on the forums]. |
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[[Category:Terminology]] |
[[Category:Terminology]] |
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[[Category:Effects that can only be seen with a cheating device]] |
Revision as of 15:21, 14 June 2014
A glitch ribbon refers to any invalid ribbon in the Pokémon games.
In the handheld Generation III Pokémon games these 'ribbons' occupy hexadecimal identifiers 41-FF (65 to 255 in standard decimal). They can give glitch dialog in their descriptions.
Glitch ribbons are currently unavailable without a cheating device.