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Glitch contact: Difference between revisions

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*When a player is about to be called by Gold/Silver's hex:D8, they will wander around before hex:D8 rings, and again after the call ends. The player may get trapped. The player is able to [[walk through walls]] and access [[Glitch City]] through this contact when the player wanders around.
*Certain glitch callers may play the credits, including Gold/Silver's hex:A9, hex:B6, hex:E2 and hex:FF.
 
These behaviors make use of [[List of text control codes#Event scripts|Generation II event scripts]].
 
==GameShark codes==
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