Glitch derivative: Difference between revisions
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'''Glitch derivatives''' or '''sub-glitches''' are tricks that can be exploited by glitches that |
'''Glitch derivatives''' or '''sub-glitches''' are tricks that can be exploited by glitches that require another glitch. These are contrasted with [[natural glitch]]es. |
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Examples of glitch derivatives are the [[dokokashira door glitch]] from {{RGB}} (a derivative of the [[select glitch]]), the [[old man trick]] from localizations of {{RB}} (a derivative of the [[left-facing shore tile glitch]]), the [[Generation III bit set glitch]] (a derivative of the [[Pomeg glitch]] from {{Emerald}}) and the [[ZZAZZ glitch]] (a derivative of the Ditto trick from {{RBY}}, which is a derivative of the [[Trainer escape glitch]]). |
Examples of glitch derivatives are the [[dokokashira door glitch]] from {{RGB}} (a derivative of the [[select glitch]]), the [[old man trick]] from localizations of {{RB}} (a derivative of the [[left-facing shore tile glitch]]), the [[Generation III bit set glitch]] (a derivative of the [[Pomeg glitch]] from {{Emerald}}) and the [[ZZAZZ glitch]] (a derivative of the Ditto trick from {{RBY}}, which is a derivative of the [[Trainer escape glitch]]). |