HitFlagDex: Difference between revisions
Jump to navigation
Jump to search
Content added Content deleted
>Kelvinv No edit summary |
>Kelvinv No edit summary |
||
Line 41: | Line 41: | ||
* 27 causes text box with pokédollar symbol and many numbers to appear with many sounds playing. Eventually locks up |
* 27 causes text box with pokédollar symbol and many numbers to appear with many sounds playing. Eventually locks up |
||
* 28 sounds with emoty text box, then game continues normally |
* 28 sounds with emoty text box, then game continues normally |
||
* 29 empty text box appears with many move sounds playing, with gym battle theme. sprite of opposing pokémon gets. Then text box appears with poké2poké2pokérocket(glitchtile) which then can be scrolled to a textbox with text outside the frame containg all names (Trainer, rival, current pokémon, enemy pokémon). After that game will continue normally with ....c...h under your pokémon's sprite |