HitFlagDex: Difference between revisions

Jump to navigation Jump to search
Content added Content deleted
>Kelvinv
No edit summary
>Kelvinv
No edit summary
Line 10: Line 10:
* 08 Empty textbox with level up sounds. After a while game continues normally
* 08 Empty textbox with level up sounds. After a while game continues normally
* 09 48 error
* 09 48 error
* 0A empty text box with sounds and glitchy music. After pressing A presses some sounds play again. Locks up
* 0B plays some cries, then various errors appear depending on RAM (Most commonly 948 and 956
* 0c: A48 error and changes music to victory.
* 0d: Many glitch text boxes with sounds, Afterwards game continues normally
* 0e: same as 0b
* 0f: empty textbox with sounds, locks up
* 10 displays empty text box with sounds, then freezes game with bar freeze
* 11 same effect as 0a