ItemDex/RB:150: Difference between revisions
< ItemDex
Content added Content deleted
>Abwayax m (1 revision) |
No edit summary |
||
(4 intermediate revisions by 3 users not shown) | |||
Line 1: | Line 1: | ||
([[ItemDex|↑ Back to the ItemDex index]].) |
|||
{{ItemInfoGenI |
|||
|1=##F#<br>[[File:RB item 96 inventory.png]] |
|||
|2=96 |
|||
|3=150 |
|||
|4=03:5f67 (ROM 3) |
|||
|5=No |
|||
|6=Undefined |
|||
⚫ | |||
|8=469745 |
|||
|9=$17, $34, $65, $22, $50}} |
|||
[[File:RBItem96.png|link=]] (hex:96) is a [[glitch item]] in {{RB}}. |
|||
F |
|||
F |
|||
Using this glitch item from both outside of and within battle will throw a rock, like in the Safari Zone. This includes doubling the foe's catch rate constant. |
|||
Dec: 150 |
|||
Hex: 96 |
|||
If on the 'overworld' (02) sound bank, it will also play an isolated channel of a tune (possibly the 'follow me' theme). If used on the 'dungeon' (1F) sound bank it will instead play an isolated channel of the title screen music. |
|||
⚫ | |||
Sell Price: Unsellable |
|||
This glitch item shares its effect pointer with item $16 ([[ItemDex/RGBY:022|CASCADEBADGE]]). |
|||
Effect Outside: "(name) threw a Rock." + rock animation |
|||
Effect in Battle: "(name) threw a Rock." + rock animation |
|||
{{clr}} |
|||
[[Category:Glitch items]] |
|||
[[Category:Pokémon Red and Blue glitch items]] |
|||
[[Category:ItemDex]] |
Latest revision as of 13:00, 7 July 2023
(↑ Back to the ItemDex index.)
Name (transcribed): ##F#![]() Identifier (HEX): 96 Identifier (DEC): 150 Effect pointer: 03:5f67 (ROM 3) Unterminated name glitch item?: No Tossable/Sellable?: Undefined Buy Price: 939491 Sell Price: 469745 Name bytes: $17, $34, $65, $22, $50
|
(hex:96) is a glitch item in Pokémon Red and Blue.
Using this glitch item from both outside of and within battle will throw a rock, like in the Safari Zone. This includes doubling the foe's catch rate constant.
If on the 'overworld' (02) sound bank, it will also play an isolated channel of a tune (possibly the 'follow me' theme). If used on the 'dungeon' (1F) sound bank it will instead play an isolated channel of the title screen music.
This glitch item shares its effect pointer with item $16 (CASCADEBADGE).