|Name (transcribed): 4# 8# 4# 8# #H#####|
Identifier (HEX): 9E
Identifier (DEC): 158
Effect pointer: 03:6003 (ROM 3)
Unterminated name glitch item?: Yes
Buy Price: 938894
Sell Price: 469447
Name bytes: $c9, $fa, $26, $cc, $fe, $06, $c8, $fa, $25, $cc, $fe, $11, $ca, $14, $67, $3c, $3c, $18, $41, $3e
If a 0x50 sub-tile is early enough in the saved screen data, then this glitch item when used outside of battle will act as a Repel for 100 steps (the same as a regular Repel). If the same is true from within battle (via GameShark code 0150A0C3 or theoretically OAM DMA hijacking), it may give Professor Oak's message that it isn't the time to use the item.
This glitch item shares its effect pointer with item $1E (REPEL).