Game |
Exploit |
Detail |
Video
|
Gold/Silver/Crystal |
Bad clone glitch (Mew Egg trick) |
An Egg with Acid Armor as move 3 upon hatching. |
|
Gold/Silver/Crystal |
Bad clone glitch (Mew trick) |
Acid Armor as a move. |
|
Gold/Silver/Crystal |
Bad clone glitch (Shiny Mew Egg trick) |
Growlithe holding a Polkadot Bow. Pokémon with 151 happiness. Pokémon with maxed happiness. |
|
Crystal |
Bad clone summary ACE |
Unknown. Theoretically possible with Pokémon Storage box names for obtaining Mew. |
|
Gold/Silver/Crystal |
Coin Case ACE |
Slide Pokémon, Quagsire with a HP Up or Protein and Sleep Talk as move 1, specific PC items. |
|
Red/Blue/Yellow |
CoolTrainer♀ corruption |
Orange tile in this image=hex:15, and a hex:50 sub-tile follows. |
|
Red/Blue/Yellow |
Ditto trick |
Last Special stat in memory is 21 (via an enemy Ditto that used Transform on a Pokémon with 21 Special). |
|
Red/Green/Blue |
Fossil conversion glitch |
Current experience=21 modulo 256. |
|
Red/Blue/Yellow |
Fossil conversion glitch (international) |
Attack stat=21 modulo 256. |
|
Emerald |
Glitch move animation ACE |
Unconfirmed. Specific items in the save data in an item storage box. |
|
Gold/Silver/Crystal |
Glitch Pokédex category ACE |
Expanded Balls pocket. Pokémon Storage box nicknames, possibly also requires specific items in the expanded Balls pocket. |
|
Red/Green |
Glitch Pokémon evolution |
Evolve ゃパ (hex:DC) at level 33. |
|
Yellow |
Glitch Rocket HQ maps encounter (Link Cable) |
Other Trainer has third Pokémon with "]" as nickname character 3. |
|
Yellow |
Glitch Rocket HQ maps encounter (no Link Cable) |
Hex:9F tile block (containing hex:15 sub-tile) at a specific position. |
|
Generation IV, Generation V |
GTS spoofing |
Configure settings to connect to an unofficial GTS server. No longer possible without a cheating device due to the closure of Nintendo Wi-Fi Connection (which was succeeded by Nintendo Network). |
|
Red/Blue/Yellow |
Item arbitrary code execution ACE |
Specific items is a good destination for the execution, and for "8F" specific Pokémon, for "ws m"/"-g m" specific stored Pokémon are required. See the "8F" forums thread. |
|
Red/Green/Blue/Yellow (Japanese) |
Japanese unterminated name glitch item instant encounter glitch |
This sub-tile indicated in purple=hex:15 and a hex:50 follows. |
|
Red/Blue/Yellow |
LGFly |
Hex:15 sub-tile. |
|
Red/Blue/Yellow |
LOL glitch |
Orange tile in this image=hex:15, and a hex:50 sub-tile follows. |
|
Red/Blue/Yellow |
Map script pointer arbitrary code execution ACE |
The script may point to a number of locations, and for RAM code there may be many different structures to store the code. It is probably easiest to use an items pack like for item arbitrary code execution. |
|
Red/Blue/Yellow |
Maximum stat glitch |
Remaining HP of 21. Pokémon with 63 PP on move 1. |
|
Red/Blue/Yellow |
Mew trick |
Last Special stat in memory is 21 (via enemy Trainer). |
|
Red/Blue/Yellow |
Move arbitrary code execution ACE |
Unknown. Theoretically possible. |
|
Red/Blue |
Old man trick |
Third, fifth, seventh, ninth or eleventh name character is hex:15 (theoretically possible with Super Glitch). |
|
Red/Blue/Yellow |
oobLG |
Hex:15 sub-tile manipulated through tile printing glitch item. |
|
Yellow |
Pikachu glitch emote ACE |
Another form of arbitrary code execution must be used to write 1A to D49B, 05 58 D0 at D14F and code for Mew at D49B (e.g. 3E 15 EA 58 D0 C9). |
[1]
|
Yellow |
Pikachu off-screen glitch ACE |
Specific Pokémon and items. |
|
Emerald/FireRed/LeafGreen |
Pomeg corruption glitch (double corruption) |
Depends on the Pokémon corrupted, but an EV into Growth corruption (from SEASOR the in-game Horsea or DOTS the in-game Seedot) is ideal. For this, 0 Attack Evs and 151 HP Evs are required. If a move is being converted into species, the move Acid Armor is needed. |
|
Emerald/FireRed/LeafGreen |
Pomeg corruption glitch (single corruption) |
Depends on the Pokémon corrupted, but an EV into Growth corruption (from SEASOR the in-game Horsea or DOTS the in-game Seedot) is ideal. For this, 0 Attack Evs and 151 HP Evs are required. If a move is being converted into species, the move Acid Armor is needed. |
|
Red/Blue/Yellow |
Remaining HP glitch |
Remaining HP of 21. |
|
Red/Green/Blue |
Second type glitch |
Second type=Water (hex:15). |
|
Red/Blue/Yellow |
Specific map map script ACE |
Redirect to the items pack and use an item code to obtain Mew. |
|
Red/Blue/Yellow |
Text pointer manipulation mart buffer overflow glitch "Catch 'Em All" |
Pokémon with specific moves, move PPs, a level 0 Pokémon, specific items. |
|
Red/Blue/Yellow |
Text pointer manipulation mart buffer overflow glitch encounter system manipulation |
Pokémon with type 1 as Water-type (hex:15). Pokémon with current HP of 254. Specific items. |
|
Yellow/Gold |
Time Capsule exploit with glitch Pokédex category ACE |
Celebi with 803A in VRAM forced to FB; randomly causes conversion into Mew. |
|
Gold/Silver/Crystal |
TM/HM incorrect pocket ACE |
Getting an expanded Balls pocket and having the TM/HM in the PC can be done for accessing the TM/HM. Pokémon Storage box nicknames, possibly also requires specific items in the expanded Balls pocket. |
|
Red/Blue/Yellow |
Trainer escape glitch text boxes ACE |
Sea Route 21's hex:44 text box initially executes D2C3 in WRAM (the fifth character of the second Pokémon's nickname). A bootstrap code to another destination such as items can be spelled out with Pokémon nicknames. (possible without ACE using Super Glitch) |
|
Red/Green/Blue |
Trainer mutation glitch |
One of the swapped Pokémon's attributes as hex:15; which one depends on what Trainer the player talks to. |
|
Red/Blue/Yellow |
Trainerless instant encounter glitch |
Last Special stat in memory is 21. |
|
Pokémon Red/Blue |
ZZAZZ Trainer FC AI ACE |
Specific stored Pokémon (if the Day Care was never used), which may preferably be redirected to items. |
|