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(Created page with "{{Verify}} '''Statue (hex:01A6)''' is a Water-type glitch Pokémon in {{MDRB}}. Its graphics are taken from the Kangaskhan Statue used for saving the game, however, in a...")
 
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{{Verify}}
 
[[File:Statue.png|32px|thumb|right|Statue's regular sprite]] [[File:Statue_dungeon.png|32px|thumb|right|Statue as it appears in dungeons]][[File:Statue_base.png|32px|thumb|right|Statue as it appears glitched outside of the rescue base]]
'''Statue (hex:01A6)''' is a Water-type [[glitch Pokémon]] in {{MDRB}}. Its graphics are taken from the Kangaskhan Statue used for saving the game, however, in a dungeon it erroneously appears fully black.
 
[[File:Statue_partner.gif|240px|thumb|right|Hero statue being controlled in a dungeon while the partner statue doesn't move.]]
It is classed as the Coal Pokémon, and it can walk on ground. It has a small shadow size, and has the ability Drizzle. Its base experience value is 14 and it has a recruit value of 7.
 
''Please note that some of the data described here may not be fully reliable if it depends on the contents of writable memory, such as RAM; WRAM; SRAM.''
 
''Tested mainly on Red Rescue Team only.''
 
'''Statue (hex:01A6)''' is a Water-type [[glitch Pokémon]] in {{MDRB}}. It is the statue which the player is able to save at during regular play, however it is unable to be played as or appear in dungeons under normal gameplay. In a dungeon it erroneously appears fully black, and in the outdoor map of the rescue team base it appears with a glitched green pallet, but it appears as it should in cutscenes or locations such as Pokemon Square.
 
It is classed as the Coal Pokémon, and has the ability drizzle. In dungeons, it can walk on ground. only and It has a small shadow size, and has the ability Drizzle. Its base experience value is 14 and it has a recruit value of 7, however the way it gains experience appears to be glitched.
 
When added as a partner, it will not move in a dungeon, but it can attack. It can be "moved" by switching places. The game crashes when it is talked to.
 
==Movepool==
===Starting Moves===
* Growl
* Scratch
 
===By Level Up===
(No known moves)
 
===By TM/HM===
(No known moves)
 
==Notes==
[[File:Statue_levelup.gif|240px|thumb|right|Statue leveling up twice, displaying a glitch message, and then crashing the game.]]
 
[[File:Statue_level.png|240px|thumb|left|A statue's status screen, showing the negative experience.]]
 
Statue's leveling is glitched, as it can continue to level over its needed experience, resulting in its experience needed to level up entering the negatives. This can result in a crash upon level up as the the game goes to a random invalid address or may appear with a white screen crash, and level up results appear to be different every time. Sometimes Statue may jump several levels or cause allied Pokemon to level up.
 
When playing as Statue by using a code or memory editing to change your hero's Pokemon, the game will crash when the game attempts to load a unique hero or partner sprite (such as the "victory" pose). This can be avoided by switching your starter Pokemon to a valid starter using a similar code and restarting the game, and then switching back after the cutscene is finished.
 
==Attribution==
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