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{{Verify}}
 
{{Researchneeded|Why the pallet is specifically glitched around the rescue team base and in dungeons? Why is leveling glitched and what causes the overflow, what determines a crash, and what patterns are there? Testing on Blue Rescue Team also needed, as is verification that it cannot learn any moves beyond scratch and growl.}}
[[File:Statue.png|32px|thumb|right|Statue's regular sprite]] [[File:Statue_dungeon.png|32px|thumb|right|Statue as it appears in dungeons]][[File:Statue_base.png|32px|thumb|right|Statue as it appears glitched outside of the rescue base]]
 
[[File:Statue.png|32px|thumbframeless|right|Statue's regular sprite]] [[File:Statue_dungeon.png|32px|thumbframeless|right|Statue as it appears in dungeons]] [[File:Statue_base.png|32px|thumbframeless|right|Statue as it appears glitched outside of the rescue base]]
[[File:Statue_partner.gif|240px|thumb|right|Hero statue being controlled in a dungeon while the partner statue doesn't move.]]
 
[[File:Statue_partner.gif|240px|thumb|right|Hero statue being controlled in a dungeon while the partner statue doesn'tremains moveidle.]]
 
''Please note that some of the data described here may not be fully reliable if it depends on the contents of writable memory, such as RAM; WRAM; SRAM.''
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''Tested mainly on Red Rescue Team only.''
 
'''Statue (hex:01A6)''' is a Water-type [[glitch Pokémon]] in {{MDRB}}.
'''Statue (hex:01A6)''' is a Water-type [[glitch Pokémon]] in {{MDRB}}. It is the statue which the player is able to save at during regular play, however it is unable to be played as or appear in dungeons under normal gameplay. In a dungeon it erroneously appears fully black, and in the outdoor map of the rescue team base it appears with a glitched green pallet, but it appears as it should in cutscenes or locations such as Pokemon Square.
 
'''Statue (hex:01A6)''' is a Water-type [[glitch Pokémon]] in {{MDRB}}. It is the statue which the player is able to save at during regular play,. howeverWhile it is unable to be played as ornor appear in mystery dungeons underduring normal gameplay, it can be played as through use of a [[cheating device]] or memory editing. In a dungeon it erroneously appears fully black, and in the outdoor map of the rescue team base it appears with a glitched green pallet, but it appears as it should in cutscenes or locations such as Pokemon Square.
 
It is classed as the Coal Pokémon and has the ability drizzle. In dungeons, it can walk on ground only and Itit has a small shadow size. Its base experience value is 14 and it has a recruit value of 7, however the way it gains experience appears to be glitched as it may continue to level over its needed experience and may result in a [[game freeze]] upon level up. It has a recruit value of 7.
 
When added as a partner, it will not move in a dungeon, but it can attack. It can be "moved" by switching places. The game crashes when it is talked to. When as the partner, it still moves as normal when following the player in Pokemon Square and the base.
 
==Appearance==
 
[[File:Statue_overworld.gif|240px|thumb|left|Showcasing the different colors of Statue in different maps.]]
 
Statue lacks any movement sprites and keeps the same sprite when moving, sleeping, or attacking.
It is classed as the Coal Pokémon and has the ability drizzle. In dungeons, it can walk on ground only and It has a small shadow size. Its base experience value is 14 and it has a recruit value of 7, however the way it gains experience appears to be glitched.
 
In mystery dungeons the sprite is fully black, and this glitched appearance includes when traveling to a dungeon or friend area on the map and certain pre-battle cutscenes. Outside of the rescue team base the pallet glitches to become green. Statue appears as normal in cutscenes, transition dungeon areas, friend areas, Pokemon Square, and post-battle cutscenes.
When added as a partner, it will not move in a dungeon, but it can attack. It can be "moved" by switching places. The game crashes when it is talked to.
''Information is needed on why this occurs.''
 
==Movepool==
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==Notes==
[[File:Statue_levelup.gif|240px|thumb|right|A Statue leveling up twice, displaying a glitch message, and then crashing the game.]]
 
[[File:Statue_level.png|240px|thumb|left|A statueStatue's status screen, showing the negative experience.]]
 
Statue's levelingwill iscommonly glitched,crash asthe itgame canupon continuelevel up, which appears to levelbe overdue itsto neededthe experience, resultingbeing inable itsto experienceenter neededthe tonegatives. Crashes upon level up enteringinclude thea negatives.random Thisinvalid canaddress resultbeing incalled, a crashwhite uponscreen levelfreeze, upor asdistorted thelines theand gamenoises, goesit tomay aalso randomfreeze invalid addressbefore or mayafter appearthe withlevel aup whitedialogue screenis crash,displayed. andThe level up results appear to be different every time. Sometimes Statue may jump several levels or cause allied Pokemon to level up. More research is needed.
 
When playing as Statue by using a codecheating device or memory editing to change your hero's or partner Pokemon, the game will crash when the game attempts to load a unique hero or partner sprite (such as the "victory" pose that occurs after forming a rescue team). This can be avoided by switching your starter Pokemon to a valid starter using a similar code and restarting the game,. andIt thenis switchingpossible to switch back after the cutscene is finished.
 
==Attribution==
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[[Category:Glitch Pokémon]]
[[Category:Generation III glitch Pokémon]]
[[Category: Category:Water-type glitch Pokémon]]
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