NPCMovementScriptDex: Difference between revisions
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{{incomplete|1=Some scripts function differently depending on where the player is}} |
{{incomplete|1=Some scripts function differently depending on where the player is}} |
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This is the '''NPCMovementScriptDex''' about glitch CC57 scripts. CC57 (both Red/Blue and Yellow) is wNPCMovementScriptPointerTableNum. This article lists various glitch effects by index number |
This is the '''NPCMovementScriptDex''' about glitch CC57 scripts. CC57 (both Red/Blue and Yellow) is wNPCMovementScriptPointerTableNum. This article lists various glitch effects by index number. |
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Many of the "freezes" seem to be the common [[Game freeze#Bar freeze|bar freeze]] or "rst $38" freeze. |
Many of the "freezes" seem to be the common [[Game freeze#Bar freeze|bar freeze]] or "rst $38" freeze. |
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==In Red/Blue== |
==In Red/Blue== |
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===Pallet Town=== |
===Pallet Town=== |
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As tested just outside of Red's house in Pallet Town. |
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<pre> |
<pre> |
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Red: |
Red: |
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*n: In Echo RAM copy of wMissableObjectList byte 8 (can be adjusted another means for permanence) |
*n: In Echo RAM copy of wMissableObjectList byte 8 (can be adjusted another means for permanence) |
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</pre> |
</pre> |
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===Pewter City=== |
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As tested just in front of the Pokémon Center. |
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<pre> |
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00: Valid (player not being guided)/does nothing |
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01: Lock up controls for a while, then Fly away to Red's house 2F, then ACE (CD3F) if ret unknown opcode 0xD3 at 2:4E40 followed by a corrupted stop (10 07). If skipped over game may still freeze. If the player locks it during guidance it will cause them to walk off to the left. |
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02: Valid (Pewter Museum guide script) but otherwise may result in ACE (C43A) |
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03: Valid (Pewter Gym guide script) but may freeze the game otherwise |
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04: Freeze |
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05: Freeze |
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</pre> |
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==In Pokémon Yellow== |
==In Pokémon Yellow== |
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===Pallet Town=== |
===Pallet Town=== |
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As tested just outside of Red's house in Pallet Town. |
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<pre> |
<pre> |
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00: No effect |
00: No effect |