Display title | Party-based map distortion glitch |
Default sort key | Party-based map distortion glitch |
Page length (in bytes) | 4,481 |
Namespace ID | 0 |
Page ID | 9461 |
Page content language | en - English |
Page content model | wikitext |
Indexing by robots | Allowed |
Number of redirects to this page | 1 |
Counted as a content page | Yes |
Number of subpages of this page | 0 (0 redirects; 0 non-redirects) |
Edit | Allow all users (infinite) |
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Page creator | >Torchickens |
Date of page creation | 20:37, 6 December 2018 |
Latest editor | >Torchickens |
Date of latest edit | 11:11, 30 September 2019 |
Total number of edits | 3 |
Recent number of edits (within past 180 days) | 0 |
Recent number of distinct authors | 0 |
Transcluded templates (3) | Templates used on this page:
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Description | Content |
Article description: (description ) This attribute controls the content of the description and og:description elements. | The party-based map distortion glitch is a major glitch in Pokémon Gold and Silver, and a glitch derivative of ????? party overloading, itself requiring a bad clone... |