Pokédex move 0x00 manipulation: Difference between revisions
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{{Major glitches}} |
{{Major glitches}} |
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[[File:3TrainerPoké Pokédex glitch.png|thumb|right|160px|Obtaining [[GlitchDex/Y:000|3TrainerPoké₽ (relevant screen tiles in rectangle)]] |
[[File:3TrainerPoké Pokédex glitch.png|thumb|right|160px|Obtaining [[GlitchDex/Y:000|3TrainerPoké₽]] (relevant screen tiles in rectangle)]] |
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'''Pokédex move 0x00 manipulation''' is a [[glitch technique]] that occurs in {{RBY}}, and is most useful in {{Y}} due to a change that means carrying over saved screen data from outside of battle into battle is no longer possible in Yellow. This change meant move 0x00 corruptions were previously restricted only to two possible corruptions from solely within battle (MissingNo. and Horsea). |
'''Pokédex move 0x00 manipulation''' is a [[glitch technique]] that occurs in {{RBY}}, and is most useful in {{Y}} due to a change that means carrying over saved screen data from outside of battle into battle is no longer possible in Yellow. This change meant move 0x00 corruptions were previously restricted only to two possible corruptions from solely within battle (MissingNo. and Horsea). |