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Pokémon Brown Mode (Pokémon Yellow): Difference between revisions

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'''Pokémon Brown Mode''' is a specific [[Glitch Dimension]] in {{Y}} that allows the player to play Pokémon Yellow in brown colors.
 
It exploits how Trainer AIclass 0xFF (not to be confused with the AI used by [[TrainerDex/Y:055|ゥ, A (0x37)]] who can be encountered with the [[Ditto trick]] and a Special stat of 255) causes a battle to restart in Victory Road. When the battle is repeated from a Lorelei battle in Game Boy Color mode seven times, the game will reset in brown colors just before battle. From then on the glitch cannot be repeated until a normal reset is performed (returning the game back to normal colors).
 
Though the effects of this glitch are mainly just on how the game is displayed, it does enable some glitchy transitions when the screen is refreshed at certain points such as closing the Pokémon menu, and also allows the player to be able to disable the darkness from Rock Tunnel.
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Due to the very specific nature of the glitch, this may not work on some emulators (although it does work on BGB). Luckily it is also confirmed on a physical Game Boy Advance SP as well as Nintendo 3DS Virtual Console.
 
1. Prepare [[ItemDex/Y:099|ws m (0x63)]] with a bootstrap code ([httphttps://forumsarchives.glitchcity.info/index.php?topic=forums/board-115/thread-6638.msg194861/page-8.html#msg194861 this one] is recommended:)
 
2. Prepare the following items in the bag:
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==External links==
*[httphttps://forums.glitchcity.info/index.php?topic=8198.0 Thread on the Glitch City Laboratories Forums]
*[https://www.youtube.com/watch?v=IqqUgEvPM_Y White Glitch Dimension - YouTube]
*[https://www.youtube.com/watch?v=eTuIocHmGVM Red and Green color Glitch Dimension - YouTube]
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