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Pokémon Crystal GameShark codes: Difference between revisions
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Text replacement - "the Big List" to "the Big HEX List"
>Torchickens (Added Trainer roster/name code for Trainer group code.) |
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Line 1,747:
<br>01015DD9
<br>
<br>Have All Badges
<br>
<br>
<br>
<br>Room Modifier (lildude)
Line 1,942:
<br>010830D2
<br>
<br>Enemy Trainer
<br>01??2FD2
<br>01??31D2
Line 2,304:
<br>01??BBDF
<br>
<br>Partial Area Modifier ("Weird Area Modifier") (Hacker82)
<br>01??B5DC
<br>01??B6DC
Line 3,256:
Where '??' or 'xx' appears, it means the code changes something and different values give different results, e.g. the code 01??04D2 in Pokémon Crystal lets you encounter a wild Pokémon based on what '??' was.
See [[the
<br>Unown Modifier Codes
Line 3,956:
<br>57: flicker walk in place, return normal (darn)
<br>58: flicker twirl, return normal (darn)
<br>59: wiggle, then become invisible (why does this one remind me of a Zelda game?), return invisible, can't interact with people/things
[[Category:Pokémon GameShark codes|C]]
[[Category:Pokémon cheat codes]]
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