Pokémon Crystal any% speedrun route: Difference between revisions
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m (Text replacement - "<PK>" to "{{PK}}") |
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**BOX 2: é n 6 'v f é R 5 |
**BOX 2: é n 6 'v f é R 5 |
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**BOX 3: f é o 6 p é ''é'' 6 |
**BOX 3: f é o 6 p é ''é'' 6 |
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**BOX 4: é ''5'' 5 |
**BOX 4: é ''5'' 5 {{PK}} {{PK}} 'd |
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**Note: Characters in italic don't matter (they are overwritten by the ACE). |
**Note: Characters in italic don't matter (they are overwritten by the ACE). |
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*'''Move Cyndaquil to the second slot in party''', and save the game ("move PkMn w/o mail" is the fastest way to achieve both). |
*'''Move Cyndaquil to the second slot in party''', and save the game ("move PkMn w/o mail" is the fastest way to achieve both). |
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|$FB90||EA 5E FB||'''ld ($FB5E), a'''|| rowspan="5" |Box 4 name ($FB91 overwritten by previous code)||é (0x5E) 5||[wEventFlags + 236] = 0x00 |
|$FB90||EA 5E FB||'''ld ($FB5E), a'''|| rowspan="5" |Box 4 name ($FB91 overwritten by previous code)||é (0x5E) 5||[wEventFlags + 236] = 0x00 |
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|$FB93||E1||'''pop hl'''|| |
|$FB93||E1||'''pop hl'''||{{PK}}||Pops text pointer |
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|$FB94||E1||'''pop hl'''|| |
|$FB94||E1||'''pop hl'''||{{PK}}||Pops return pointer in RunMobileScript |
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|$FB94||D0||'''ret nc'''||'d||Returns to MobileScriptChar |
|$FB94||D0||'''ret nc'''||'d||Returns to MobileScriptChar |