See a Ghost without a Silph Scope: Difference between revisions
Jump to navigation
Jump to search
Content added Content deleted
>Sherkel No edit summary |
>Bbbbbbbbba (Added explanation. Planning to add explanation to the Minimize and Substitute glitch too once I understand it.) |
||
Line 19: | Line 19: | ||
[[Image:Ghost4.png]] |
[[Image:Ghost4.png]] |
||
== Explanation == |
|||
On the stats screen, the selected Pokémon's sprite is displayed using the same area of the VRAM, vFrontPic (49 tiles, from tile $00 to tile $30), as the enemy Pokémon's sprite in battle. Therefore, when closing the stats screen, the enemy Pokémon's sprite needs to be reloaded. Although the special cases of [[Minimize and Substitute glitch|minimized enemy and enemy with substitute]] are handled, the special case of a ghost battle has apparently been forgotten. |
|||
[[Category:Generation I glitches]] |
[[Category:Generation I glitches]] |