BadgeDescriptionDex: Difference between revisions

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* 3F S.S. Ticket. Causes drum part of a theme to play and returns game to normal
* 40 Gold Teeth: Causes text box with few ellipses and then becomes empty after which it is scrollable. Eventually effects are the same as lemonade
* 41 X Attack: Causes empty text box with many sounds to appear. After a while it becomes scrollable with evolution music and another empty text box appears with many more noises and glitchy guide theme. Also with glitch tile under item name. Locks up
* 42 X Defend: Empty text box with glitchy rival music. Locks up
* 43 X Speed: 0 Error.
* 44 X Special: Text box with glitchy text that begins with sounds but then becomes silent. Locks up
* 45 Coin Case: Causes empty text box with sounds, that becomes scrollable when glitchy route theme plays. After scrolling another empty text box appears with sounds with glitch tile under item name that ends with a bar freeze
* 46: Oak's Parcel: Empty text box appears with sounds and noises and a glitch tile under item name. After a while returns game to playable with glitchy rival music. Removes badge man. If you return badge man will be back but no interaction is possible at first.
* 47 Itemfinder: Empty text box with sounds that also gets interrupted at the beginning. After a while glitch tile appears under item name. After a while text becomes scrollable which causes sounds to be played and list text to be corrupted. Locks up.
* 48 Silph Scope: Causes text box to appear with many 9's. After a while returns game to normal badge texts with glitch tile under item name. If you exit, player will be stuck in invisible wall. Also, music will be silent.
* 49 Poké Flute: Displays ellips text box with ellipses overwriting the bottom of the text box, normal music still plays. If you press a, many item obtained sounds will play. After a while Cinnabar music will play, and the game will display the normal badge man texts. If you exit, all people sprites are removed and player is stuck in invisible wall
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