Expanded bag item documentation (Generation I): Difference between revisions

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>Sherkel
(Pretty sure this was off by one)
>Sherkel
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| Item 33 || D35E (wCurMap) || D35D (wCurMap) || The currently loaded map. Changing this alone will not change the layout of the map, but it is possible to change the map's palette and script bank to the ones associated with the new value in D35E/D this way. A [[game freeze]] may be caused by changing this value if the bank of the map script is changed to point to a problematic address for the program counter to run.
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| Item 33 quantity || D35F (wCurrentTileBlockMapViewPointer) || D35E (wCurrentTileBlockMapViewPointer) || The upper byte of the pointer to the upper left corner of the current view in the tile block map.(?)
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| Item 34 || D360 (wCurrentTileBlockMapViewPointer) || D35F (wCurrentTileBlockMapViewPointer) || The lower byte of the pointer to the upper left corner of the current view in the tile block map.(?)
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| Item 34 quantity || D361 (wYCoord) || D360 (wYCoord) || The player's Y coordinate on the current map.
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| Item 35 || D362 (wXCoord) || D361 (wXCoord) || The player's X coordinate on the current map.
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| Item 35 quantity || D363 (wYBlockCoord) || D362 (wYBlockCoord) || The player's Y coordinate on the current map, by block.(?)
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| Item 36 || D364 (wXBlockCoord) || D363 (wXBlockCoord) || The player's X coordinate on the current map, by block.(?)
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| Item 36 quantity || D365 (wLastMap) || D364 (wLastMap) || The index of the last map the player was in.
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