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Expanded item pack: Difference between revisions
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→Item underflow glitch: Added credit for the old method, and added the "dry" new one (https://www.youtube.com/watch?v=ZyppANEvnh8)
>ISSOtm (→Item underflow glitch: Added credit for the old method, and added the "dry" new one (https://www.youtube.com/watch?v=ZyppANEvnh8)) |
>ISSOtm (→Item underflow glitch: Added credit for the old method, and added the "dry" new one (https://www.youtube.com/watch?v=ZyppANEvnh8)) |
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=== "Dry" item underflow glitch ===
According to ChickasaurusGL's Youtube video, this has been found by
It is a better method because it doesn't require the Saffron guards to be thirsty, neither a Fossil.
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Also, it can be done with the PC items, allowing to edit more RAM addresses that were only accessed through ACE or [[Map_254_(Yellow)|map FE]]
You will need 2 different tossable items, and a stack of 255 items.
Steps to reproduce :
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# Swap item 1 with item 2, again.
You can also do this with items below the third (and initial) 255 stack. You need to count how many items you have, then after step 3 toss the top item x255 the number of items you initially had -2.
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With ACE, the following code should work :
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<code>
Lemonade x(# of items in your inventory before the glitch)
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