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MetascriptDex/RB:D64B (Hall of Fame): Difference between revisions
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MetascriptDex/RB:D64B (Hall of Fame) (view source)
Revision as of 20:43, 2 December 2018
, 5 years agono edit summary
>Torchickens m (Torchickens moved page MetascriptDex/RB:W HALLOFFAMEROOMCURSCRIPT to MetascriptDex/RB:Hall of Fame (0xD64B)) |
>Torchickens No edit summary |
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*'''0x0E''': Unknown opcode (0xD3) at 21D3 in ROM. If avoided (i.e. playing on Virtual Console) may instead lock up the game (unconfirmed on Nintendo 3DS as of now) with the music still playing.
*'''0x0F''': [[Arbitrary code execution]] at region D733 in RAM
*'''0x10''', '''0x15''': Game may freeze
*'''0x11''': Arbitrary code execution at region CB23 in RAM
*'''0x12''': Arbitrary code execution at region AFC6 in SRAM
*'''0x13''', '''0x14''': Unknown effect/game may not freeze
*'''0xFE''': May load the Hall of Fame room, but a direction key on the d-pad may warp the player to a gate (Route 12-Route 13) (hex:57) [[Glitch City]].
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