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Super Smash Bros. Melee: Difference between revisions
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{{Game
|name=Super Smash Bros. Melee
|developer=HAL Laboratory
|boxart=[[File:Super Smash Bros. Melee boxart.png|150px]]<br>▼
|publisher=Nintendo
|platform=Nintendo GameCube
▲|
|titlescreen=[[File:Super Smash Bros. Melee title screen.png|250px]]
|release=November 21, 2001 (Japan)<br>December 3, 2001 (North America)<br>May 24, 2002 (Europe)<br>May 31, 2002 (Australasia)
}}
'''Super Smash Bros. Melee''' is the second game in the popular ''[https://www.ssbwiki.com/Super_Smash_Bros._(series) Super Smash Bros.]'' series of Nintendo fighting games. It was released for Nintendo GameCube.
{{Factcheck}}
{{Imagesneeded}}
==Black hole glitch==
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===Procedure===
#Start a Melee match with Peach on one team with either Falco or Fox, and then anyone on the other team with Falco or Fox. There need to be Super Scopes available in this match.
#When the match starts do the
#Have the Falco/Fox on opposing teams face each other on ledges of equal height (they need to be a bit far away for it to work) and both use Shine (B+down).
#Now have the character with the Super Scope get behind the Falco/Fox on his team and keep shooting. Eventually they will keep getting bounced between both Falco/Foxes and with more and more they keep countering each other. Stop when it is making a weird sound and there are lots of green bubbles.
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===Uses===
*This is used in the
===External links===
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*[http://www.ssbwiki.com/Kamikaze_glitch SmashWiki article].
*[https://www.youtube.com/watch?v=k_cTttfp-ao Youtube video by darkfoxSW].
==See also==
*[https://www.ssbwiki.com/ SmashWiki]
[[Category:Super Smash Bros. series glitches]]
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