Wrong warp Glitch City: Difference between revisions

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Fixed some things. Also, most of this I won't believe untill I see it.
>DavidJCobb
(Formatted GlitchDex links (no MISSINGNO. in there, I notice); rewrote last section.)
>Sasser.B
(Fixed some things. Also, most of this I won't believe untill I see it.)
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'''Glitch City''' is a generic term used to describe a temporarily-corruptedglitch maparea in [[bp:Generation I|''Pokémon Red'', ''Blue'', and ''Yellow'']].
 
== How to Get to Glitch City ==
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[[Image:Glitchcity1.png]]
 
A player attempting to enter Glitch City shouldmust first enter the Safari Zone.
 
'''Step 2:'''
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[[Image:Glitchcity2.png]]
 
The player shouldmust then try to leave. When the man at the desk asks if them want to leave early, they should say no. The player's character will automatically walk back into the Safari Zone.
 
'''Step 3:'''
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[[Image:Glitchcity3.png]]
 
Once inside, the player shouldmust save the game.
 
'''Step 4:'''
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[[Image:Glitchcity5.png]]
 
The player shouldmust then go somewhere else(outside of fuschia city), and walk around for a while. Eventually, the PA will sound: "''Ding-dong!''" just as if the player were still in the Safari Zone. The player will then be returned to the Safari Zone building, regardless of where they were before.
 
'''Step 6:'''
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When a player exits the Safari Zone gatehouse using the south entrance, they are passing through a warp. This warp is programmed to take the player to Warp #4 in the (non-Safari-Zone) map they were previously in. When no glitches occur, that map is invariably Fuchsia City, and Warp #4 in Fuchsia City is the door to the Safari Zone gatehouse.
 
However, when a player performs the glitch, they change the map. They aren't in Fuchsiathe Safari CityZone when the P.A. sounds, so they don't end up in FuchsiaSafari CityZone when they leave the gatehouse. When they leave the gatehouse, they are taken to Warp #4 in whatever map they were in when the P.A. sounded.
 
The problem is that not all maps ''have'' four Warps. In particular, Cycling Road only has two, as does the Cinnibar Island Coast. So when the player makes the P.A. sound on those maps, and when the player then exits the Safari Zone gatehouse, they trick the game into taking them to a warp that doesn't exist.
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Here is a possible alternate method for accessing Glitch City in ''Pokemon Yellow''. The method is described [http://forums.glitchcity.info/index.php/topic,3992.0.html on the site forums].
 
#Catch {{gdex|RB:000|'M}} or any type of MISSINGNOMissingNo. and deposit it in the PC.
#Beat the Elite Four if you haven't already.
#Log onto the PC in the Silph Co. building.
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#Get off the PC. You should be in Glitch City.
 
As this Glitch City occurs while in a building, Fly cannot be used to exit it. '''''Never''''' save after performing this variant of the glitch unless you have a escape rope or dig.
 
[[Category:Glitch regions]]
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