Xenoblade Chronicles: Difference between revisions

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>Ryccardo
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==Voice loss bug (N3DS)==
 
For unclear reasons possibly related to a memory leak/long playing sessions, characters may spontaneously lose their voices. If that happens, the player should save and reload the game to correct the issue, else the game will hang when a chain attack is attempted. ([https://gamefaqs.gamespot.com/boards/835582-xenoblade-chronicles-3d/71794983 (Video/Source])]
 
==Early-game level 50 (Switch)==
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It should also be noted that every character joins the party at a certain level, chiefly the higher one between a fixed minimum (which matches the lowest selectable level in Expert Mode) and the average level of the currently obtained ones. This logic is arguably defective since it calculates the average of the current levels, not the maximum earned levels: meaning that the player will be penalized (permanently losing replaceable but free experience) if they don't level back up to the maximum before obtaining a new character (which cannot be known without some form of prior knowledge).
 
==End of battle bug (Switch)==
If a battle is won (by CPU characters) while the player is dazed (yellow star status effect), there is a chance of the battle not terminating, hanging the game. [https://gamefaqs.gamespot.com/boards/272738-xenoblade-chronicles-definitive-edition/78754926 (Source)]
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