Anonymous user
User talk:Kelvinv/AttackEffectDex: Difference between revisions
no edit summary
>Kelvinv m (Kelvinv moved page User talk:Kelvinv/MoveEffectDex to User talk:Kelvinv/AttackEffectDex) |
>Kelvinv No edit summary |
||
Line 2:
:Great Dex idea! I think maybe all effects; like the [[TypeDex]], maybe with column that has a list of moves that use them. It works well with [[AttackDex]] (which also tells you the move effect ID and is sortable) this way and for reference on what the used/used glitch effects do, but up to you. --[[User:Torchickens|Torchickens]] ([[User talk:Torchickens|talk]]) 06:49, 27 August 2018 (-06)
::I am going it do the way the Attack dex works [[User:Kelvinv|Kelvinv]] ([[User talk:Kelvinv|talk]]) 06:58, 27 August 2018 (-06)
From what I have seen FF causes the same thing as 00 --[[User:Kelvinv|Kelvinv]] ([[User talk:Kelvinv|talk]]) 12:01, 27 August 2018 (-06)
|