Guides:Coin Case ACE: Difference between revisions

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Created page with "This page explains how to set up a Coin Case ACE setup that doesn't require a slide pokemon or Wooper/Quagsire. It instead makes use of a pokémon that has gained specific stat exp. ==Explanation== When using the modern Coin Case setup, where a Bellsprout/Machop's cry and specific newly loaded tiles are buffered in memory, the game will jump to the $FA98-$FA9B range, which is echo ram containing the stat exp data of party pokémon #3. Using specific stat exp values,..."
(Created page with "This page explains how to set up a Coin Case ACE setup that doesn't require a slide pokemon or Wooper/Quagsire. It instead makes use of a pokémon that has gained specific stat exp. ==Explanation== When using the modern Coin Case setup, where a Bellsprout/Machop's cry and specific newly loaded tiles are buffered in memory, the game will jump to the $FA98-$FA9B range, which is echo ram containing the stat exp data of party pokémon #3. Using specific stat exp values,...")
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