User:Digimonfan101: Difference between revisions

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32 (Always inflicY)-out of the area<br>
 
33 (Always inflicY)- Out of the area<br>
 
34-(Juggler)-Out of the area<br>
 
35 (Sharply reduc)-Item obtained music, freeze on white screen, no sound<br>
 
36 (Sharply reducY) name changes slightly upon calling, out of the area<br>
 
37 (Albert)-Game froze on a white screen, no noise<br>
 
38-Out of the area
 
3A-Brings up RAM editor
 
3B-Benny (Champion)-Out of the area
 
3C-Joey (an attack tha)-Out of the area
 
3D-Reset onto gameboy screen
 
3E Jeff (skier)-Rings twice then freezes on a single note. Bottom screen works fine <br>
 
42 (tough but use)-Out of the area
 
43-Grunt (wors 2-3 Tur)-Out of the area
 
54 (Owen)-Seems to always be out of the area?<br>
 
58 (Reena)-RST 38 Crash<br>
 
5D (Jessica:Copies a move)-Player receives a HM06, game is reset to “game boy color” screen<br>
 
62-Name seems to change slightly during the ringing, then game freezes on a white screen with a buzzing noise<br>
 
63- Very long name, when attempting to display name, game forces you to press ‘A’ and then freezes<br>
 
64- Blue (kimono girl)-Out of the area
 
65- Alan (Leader)-Out of the area
 
66<br>
 
67<br>
 
68<br>
 
69<br>
 
70 (Karen) When called, pokegear screen glitches (two boxes on either side?) and can’t seem to do anything after that, music continues playing <br>
 
71<br>
 
72<br>
 
73-(Albert)<br>
 
74-(Grunt)<br>
 
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89<br>
 
8A<br>
 
8B-Graphical corruption for a second, before freezing on a white screen with a buzzing noise <br>
 
8C<br>
 
8D<br>
 
8E<br>
 
8F<br>
 
90<br>
 
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99<br>
 
9A<br>
 
9B<br>
 
9C<br>
 
9D<br>
 
9E<br>
 
9F<br>
<br>
23

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