User:Digimonfan101: Difference between revisions
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32 (Always inflicY)-out of the area<br>
33 (Always inflicY)- Out of the area<br>
34-(Juggler)-Out of the area<br>
35 (Sharply reduc)-Item obtained music, freeze on white screen, no sound<br>
36 (Sharply reducY) name changes slightly upon calling, out of the area<br>
37
38-Out of the area
3A-Brings up RAM editor
3B-Benny (Champion)-Out of the area
3C-Joey (an attack tha)-Out of the area
3D-Reset onto gameboy screen
3E Jeff (skier)-Rings twice then freezes on a single note. Bottom screen works fine <br>
42 (tough but use)-Out of the area
43-Grunt (wors 2-3 Tur)-Out of the area
54 (Owen)-Seems to always be out of the area?<br>
58 (Reena)-RST 38 Crash<br>
5D (Jessica:Copies a move)-Player receives a HM06, game is reset to “game boy color” screen<br>
62-Name seems to change slightly during the ringing, then game freezes on a white screen with a buzzing noise<br>
63- Very long name, when attempting to display name, game forces you to press ‘A’ and then freezes<br>
64- Blue (kimono girl)-Out of the area
65- Alan (Leader)-Out of the area
66<br>
67<br>
68<br>
69<br>
70 (Karen) When called, pokegear screen glitches (two boxes on either side?) and can’t seem to do anything after that, music continues playing <br>
71<br>
72<br>
73-(Albert)<br>
74-(Grunt)<br>
75<br>
76<br>
77<br>
78<br>
79<br>
80<br>
81<br>
82<br>
83<br>
84<br>
85<br>
86<br>
87<br>
88<br>
89<br>
8A<br>
8B-Graphical corruption for a second, before freezing on a white screen with a buzzing noise <br>
8C<br>
8D<br>
8E<br>
8F<br>
90<br>
91<br>
92<br>
93<br>
94<br>
95<br>
96<br>
97<br>
98<br>
99<br>
9A<br>
9B<br>
9C<br>
9D<br>
9E<br>
9F<br>
<br>
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