Guides:Coin Case ACE: Difference between revisions
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→Setting up initial ACE
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When using the Coin Case while a Bellsprout/Machop's cry and specific newly loaded tiles are buffered in memory, the game will execute code in various places before finally ending up in the $FA98-$FA9B range, which is echo ram containing the stat exp data of party pokémon #3.
Using specific
In practice, the initial Coin Case ACE setup will be created using the following general process:
# Obtain the Coin Case
# Give
# Set up a specific movement pattern in the Goldenrod Radio Tower to be able to execute ACE
==Step 1:
# Catch any pokémon and nickname it "MAILWRITER".
#
# After obtaining the Coin Case, go to the Game Corner.
#* If you do not have any coins yet, simply buy 100 coins.
#* If you already have coins stored in the coin case, make sure that the first digit of the total number of held coins equals "1"/
# In the Goldenrod Dept. Store, buy a Flower Mail.
==Step 2:
Now that we have the Coin Case, we'll need to set up everything needed to actually safely use it. Using a specific setup, we can force the Coin Case to execute code starting from
▲# Obtain the Coin Case by picking it up in the Goldenrod Underground.
* Prepare
▲Now that we have the Coin Case, we'll need to set up everything needed to actually safely use it. Using a specific setup, we can force the Coin Case to execute code starting from party pokémon #3's stat experience data. What we'd like to do is to redirect it such that box names get executed instead:
▲* Prepare the party to ensure that code gets safely redirected to box names.
* Prepare specific box names to run a simple test code.
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## Any
## Any
## "
## Any
## Any
## Any
# Finally, give the "
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==Step
In order to use ACE, always perform the following steps:
* '''Make sure to set box 1 as the current active box.'''
* Go to
* After reloading, take the following steps until you reach the spot indicated by the above screenshot on the left:
*# 3 steps rightwards
*# 2 steps upwards
*# 1 step leftwards
* Open the start menu, open the pokédex, then listen to the cry of Bellsprout.
* Go to the Pokémon menu and read the previously mentioned mail.
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If the test code crashes, check the following:
* Did you correctly follow the previous steps?
* Is the current active box set to box 1?
* Make sure that the first digit of the total amount of coins is equal to "1". 100 is a good total for this setup.
* Is the box name code correctly entered?
* Is the content of the mail correct?
'''Anytime you wish to execute wrong pocket Coin Case ACE, you'll need to repeat the steps outlined at the beginning of this section. Always make sure the
=Setting up an ACE environment=
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