Guides:SRAM Glitch ACE Setups (EN): Difference between revisions

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F6 80 12 13 C9</pre>
|}
 
====Altering the PokéGiver script so that it is kept after battle====
 
By executing the following two nickname codes, you can ensure that you can keep using the PokéGiver script even after engaging in trainer battles.
 
First, execute the following code:
 
{| class="wikitable"
|+ Codes to be used with [https://scotteh.me/ace/nick Scotteh's mail code tool]
|-
| <pre>21 42 0A 74 65
75 01 FF 00 11
53 BA 21 B1 D8
C3 B5 00 00 00</pre>
|}
 
Using this code will store a copy of the PokéGiver script in an unused area of memory, located in sram bank 02 at $BA53 (right after box #5).
 
Next, execute the following code:
 
{| class="wikitable"
|+ Codes to be used with [https://scotteh.me/ace/nick Scotteh's mail code tool]
|-
| <pre>0E 12 11 47 DA
21 A7 D8 C3 B5
00 21 42 0A 74
65 75 01 FF 00
11 B1 D8 D5 21
53 BA C3 B5 00</pre>
|}
 
This code will alter the bootstrap of -g m such that, when it is used, it will look up the copy of the PokéGiver script and once more copy it over to $D8B1, in the middle of enemy trainer data, where it will immediately be executed.
 
Please make sure to not use -g m during trainer battles, as it will overwrite buffered trainer data leading to unintended side effects.
 
===Changing the gender of pokémon given by the PokéGiver script===
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