StatDex: Difference between revisions

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(Created page with "{{incomplete}} This project known as the StatDex covers known stats and glitch stats in the Pokémon games. The vitamin database is the database of stat names in {{RB...")
 
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{|
{|
{| align=top style="background: grey; -moz-border-radius: 0.5em; border: 5px solid #000000; color: grey"
|-
|-
|
|
{| class="wikitable sortable"
{| border=1 width="100%" align=left class="sortable" style="background:#f0f0f0; border:1px solid #000000; border-collapse:collapse;"
! Hex !! Dec !! Name (vitamin database) !! Name (battle database) !! Move effect ID(s) that affect it (battle database, no [[arbitrary code execution]])
|-style="background: silver;"
! Hex !! Dec !! Name (vitamin database) !! Name (battle database) !! Move effect ID(s) that affect it (no [[arbitrary code execution]])
|-
|-
| 0 || 0 || (Random name) || (Random name) ||
| 00 || 000 || (Random name) || (Random name) ||
|-
|-
| 1 || 1 || HEALTH || ATTACK ||
| 01 || 001 || HEALTH || ATTACK ||
|-
|-
| 2 || 2 || ATTACK || DEFENSE ||
| 02 || 002 || ATTACK || DEFENSE ||
|-
|-
| 3 || 3 || DEFENSE || SPEED ||
| 03 || 003 || DEFENSE || SPEED ||
|-
|-
| 4 || 4 || SPEED || SPECIAL ||
| 04 || 004 || SPEED || SPECIAL ||
|-
|-
| 5 || 5 || SPECIAL || ACCURACY ||
| 05 || 005 || SPECIAL || ACCURACY ||
|-
|-
| 6 || 6 || (blank name) || EVADE ||
| 06 || 006 || (blank name) || EVADE ||
|-
|-
| 5D || 93 || [[StatDex/RBY:093|?]] || [[StatDex/Y:093|(Random name)]] || 0x8E
| 07 || 007 || # ## || ## ### # # || None?
|-
| 08 || 008 || (blank) || #'m || None?
|-
| 09 || 009 || #### || #3 || None?
|-
| 0A || 010 || ######4 || ## ## ₽ || None?
|-
| 0B || 011 || #u# B##F## || # || None?
|-
| 0C || 012 || ##h # G# || # || None?
|-
| 0D || 013 || #B## || # (new line) || None?
|-
| 0E || 014 || 4 (hidden and blanked out later) || #(PLAYER's POKéMON) || None?
|-
| 0F || 015 || #####(new line)#pゥ || ## || None?
|-
| 5D || 93 || [[StatDex/RBY:093|(Random name)]] || [[StatDex/Y:093|(Random name)]] || 0x8E
|}
|}
|}
|}
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==In Pokémon Yellow==
==In Pokémon Yellow==
{|
{|
{| align=top style="background: grey; -moz-border-radius: 0.5em; border: 5px solid #000000; color: grey"
|-
|-
|
|
{| class="wikitable sortable"
{| border=1 width="100%" align=left class="sortable" style="background:#f0f0f0; border:1px solid #000000; border-collapse:collapse;"
! Hex !! Dec !! Name (vitamin database) !! Name (battle database) !! Move effect ID(s) that affect it (battle database, no [[arbitrary code execution]])
|-style="background: silver;"
|-
! Hex !! Dec !! Name (vitamin database) !! Name (battle database) !! Move effect ID(s) that affect it (no [[arbitrary code execution]])
| 00 || 000 || (Random name) || (Random name) ||
|-
| 01 || 001 || HEALTH || ATTACK ||
|-
| 02 || 002 || ATTACK || DEFENSE ||
|-
| 03 || 003 || DEFENSE || SPEED ||
|-
| 04 || 004 || SPEED || SPECIAL ||
|-
| 05 || 005 || SPECIAL || ACCURACY ||
|-
| 06 || 006 || # TRAINER #### || EVADE ||
|-
|-
| 0 || 0 || (Random name) || (Random name) ||
| 07 || 007 || #O## || ## ##### #GY || None?
|-
|-
| 1 || 1 || HEALTH || ATTACK ||
| 08 || 008 || 4…… h# || #ゥ || None?
|-
|-
| 2 || 2 || ATTACK || DEFENSE ||
| 09 || 009 || 4TRAINER 81 8 || #8 || None?
|-
|-
| 3 || 3 || DEFENSE || SPEED ||
| 0A || 010 || ## E# #éA || # ## # ₽ || None?
|-
|-
| 4 || 4 || SPEED || SPECIAL ||
| 0B || 011 || # ## || # || None?
|-
|-
| 5 || 5 || SPECIAL || ACCURACY ||
| 0C || 012 || #ゥ####4…… h || # # || None?
|-
|-
| 6 || 6 || ? || EVADE ||
| 0D || 013 || CB v##F## || # || None?
|-
|-
| 4F || 79 || [[StatDex/Y:079|(Random name)]] || [[StatDex/Y:079|(Random name)]] || 0x97
| 4F || 079 || [[StatDex/Y:079|(Random name)]] || [[StatDex/Y:079|(Random name)]] || 0x92
|-
|-
| 5C || 92 || [[StatDex/Y:092|(Random name)]] || [[StatDex/Y:092|(Random name)]] || 0x8D
| 5C || 092 || [[StatDex/Y:092|(Random name)]] || [[StatDex/Y:092|(Random name)]] || 0x8D
|-
|-
| 5D || 93 || [[StatDex/RBY:093|?]] || [[StatDex/RBY:093|(Random name)]] || 0x8E
| 5D || 093 || [[StatDex/RBY:093|(Random name)]] || [[StatDex/RBY:093|(Random name)]] || 0x8E
|}
|}
|}
|}


{{stub}}
[[Category:Unfinished pages]]
[[Category:Unfinished pages]]
[[Category:Glitch stats|*]]
[[Category:Glitch stats|*]]
[[Category:Pokémon Red and Blue glitch stats|*]]
[[Category:Pokémon Red and Blue glitch stats|*]]
[[Category:Pokémon Yellow glitch stats|*]]
[[Category:Pokémon Yellow glitch stats|*]]
[[Category:Projects]]
[[Category:Databases]]

Latest revision as of 21:13, 31 December 2020

This article is incomplete. Please feel free to add any missing information about the subject. It is missing: {{{1}}}.

This project known as the StatDex covers known stats and glitch stats in the Pokémon games.

The vitamin database is the database of stat names in Pokémon Red, Blue, and Yellow for when using a vitamin such as a HP Up or Protein.

The battle database is the database of stat names in Red, Blue, Yellow for when a stat or glitch stat is affected in battle, and the message box states a change.

In Pokémon Red and Blue

Hex Dec Name (vitamin database) Name (battle database) Move effect ID(s) that affect it (battle database, no arbitrary code execution)
00 000 (Random name) (Random name)
01 001 HEALTH ATTACK
02 002 ATTACK DEFENSE
03 003 DEFENSE SPEED
04 004 SPEED SPECIAL
05 005 SPECIAL ACCURACY
06 006 (blank name) EVADE
07 007 # ## ## ### # # None?
08 008 (blank) #'m None?
09 009 #### #3 None?
0A 010 ######4 ## ## ₽ None?
0B 011 #u# B##F## # None?
0C 012 ##h # G# # None?
0D 013 #B## # (new line) None?
0E 014 4 (hidden and blanked out later) #(PLAYER's POKéMON) None?
0F 015 #####(new line)#pゥ ## None?
5D 93 (Random name) (Random name) 0x8E

In Pokémon Yellow

Hex Dec Name (vitamin database) Name (battle database) Move effect ID(s) that affect it (battle database, no arbitrary code execution)
00 000 (Random name) (Random name)
01 001 HEALTH ATTACK
02 002 ATTACK DEFENSE
03 003 DEFENSE SPEED
04 004 SPEED SPECIAL
05 005 SPECIAL ACCURACY
06 006 # TRAINER #### EVADE
07 007 #O## ## ##### #GY None?
08 008 4…… h# #ゥ None?
09 009 4TRAINER 81 8 #8 None?
0A 010 ## E# #éA # ## # ₽ None?
0B 011 # ## # None?
0C 012 #ゥ####4…… h # # None?
0D 013 CB v##F## # None?
4F 079 (Random name) (Random name) 0x92
5C 092 (Random name) (Random name) 0x8D
5D 093 (Random name) (Random name) 0x8E
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